- Updated ZDBSP documentation for new switches.

SVN r176 (trunk)
This commit is contained in:
Randy Heit 2006-06-06 22:56:24 +00:00
parent d225072692
commit fbe02ed494

View file

@ -103,6 +103,15 @@
information from them to create the normal nodes. Because of this, it is faster
than the previous option when you want to create GL nodes, but the normal nodes
will generally be less efficient because they were created from the GL nodes.</dd>
<dt>--gl-v5 org -5</dt>
<dd>
Always write GL nodes using the v5 GL node specification. Normally, v5 GL nodes
are only written if they exceed the limits of v2 GL nodes. Since v2 GL nodes are
more widely supported than v5 GL nodes and v5 GL nodes are only useful for very
large maps, you should generally not use this option. If you do not specify this
option, v5 GL nodes will still be automatically written if they are required, and
if they are not, the more space-efficient v2 GL nodes will be created instead.
</dd>
<dt>--compress or -z</dt>
<dd>Compresses the node information. Compressed nodes take up less space than
uncompressed nodes, and they are also the only way to save nodes with more than 65535 segs.
@ -143,6 +152,9 @@
<dd>
If you don't care how long it takes to build nodes, use this option and ZDBSP
won't tell you.</dd>
<dt>--no-sse or --no-sse2</dt>
<dd>Disable SSE2 optimizations in the nodebuilder, which can be useful if you just
want to measure the kind of speed up SSE2 provides.</dd>
<dt>--warn or -w</dt>
<dd>
Displays extra warning messages that ZDBSP might generate while building GL