Christoph Oelckers
2a69555496
- replaced backslash in 'decompiled/textures' with regular slash.
2021-08-08 10:05:31 +02:00
Christoph Oelckers
132f038718
- added Build GRP extraction function.
...
Unlike for WADs this will just dump the content to a subdirectory without analyzing anything.
2021-08-08 09:13:29 +02:00
Christoph Oelckers
5eecfa5947
- when extracting multiple files with the same name, put the counter in the extension, not the base part.
...
This way the output can mostly be reused as-is, when put in the base it'd require user intervention to correct things.
2021-08-08 08:42:58 +02:00
NoiTaTuM
8cdbc5ce24
Fix strupr implementation
2017-01-11 17:17:18 +01:00
NoiTaTuM
d8bee03707
Fix segmentation fault in IsPatch.
...
Change pointer to long in IsPatch to pointer to uint32_t.
The size of long depends on the implementation, most posix systems are
LP64, wich means long is 64 bits not 32 bits like in Windows.
The program now seems to work on Linux with GCC.
2017-01-11 17:17:18 +01:00
alexey.lysiuk
e63e9a9b02
- fix most of warnings with non-MSVC toolchains
2016-11-12 12:04:17 +02:00
alexey.lysiuk
554774506d
- fix compilation error with non-MSVC toolchains
2016-11-12 12:03:29 +02:00
Christoph Oelckers
97dd5ed070
- extract to a subdirectory instead of the current work directory.
...
- add a CMake option to allow node stripping in a default build.
2016-11-10 20:47:27 +01:00
Christoph Oelckers
2bafaae58e
- version 1.0.
...
Tested with Visual Studio 2013 and 2015 on Windows, other platforms may still need work.
2016-11-10 19:56:16 +01:00