raze/polymer/eduke32/build
plagman 58ba283c45 Fix colored fog in Polymer.
This fixes a ridiculous interaction problem between non-black fog and
additive lighting passes. Plagman is stupid.

git-svn-id: https://svn.eduke32.com/eduke32@1965 1a8010ca-5511-0410-912e-c29ae57300e0
2011-08-15 03:41:42 +00:00
..
doc Set union ['] and difference [;] for sector selection in Mapster32; probably fix for crash on clipshape-init; replace tabs in doc/build*.txt with three spaces. 2010-11-20 16:47:18 +00:00
include More fog/visibility tweaking. This makes Polymost's not depend on the screen width. 2011-07-24 18:40:10 +00:00
obj.gnu
obj.msc
rsrc
src Fix colored fog in Polymer. 2011-08-15 03:41:42 +00:00
buildlic.txt
MakeDistributions
Makefile Build fix for OSX/PowerPC 2011-07-20 23:04:20 +00:00
Makefile.deps
Makefile.msvc Cleaning out my tree... mostly internal changes. Adds workaround to disable texture compression with the crappy fglrx driver on Linux, fixes FIRE sprites so that they don't render at their sector's floorz all the time, changes CON compiler around a bit to use a loop instead of calling C_ParseCommand() 10 million times. 2011-04-07 01:16:29 +00:00
Makefile.shared Build fix for OSX/PowerPC 2011-07-20 23:04:20 +00:00