mirror of
https://github.com/ZDoom/Raze.git
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2cbe211e7c
The EDuke32 and RedNukem frontends are working, Blood isn't yet. Notes: many of the CMake variables and its output still refer to zdoom. Before changing that I wanted to make sure to be able to commit something that works. support code for Windows XP has been entirely removed. On Windows this will only target Vista and up. the crc32.h header had to be renamed to deconflict from zlib. several Windows API calls were changed to call the A-versions directly. Weirdly enough there were places that defined their parameters as T types but in a non-working way. removed some remaining editor files and support for the native software rendering only Windows backend. in a few simple cases, replaced 'char' with 'uint8_t'. The code as-is depends on chars being unsigned which is non-portable. This needs to be carefully reviewed.
144 lines
2.8 KiB
C
144 lines
2.8 KiB
C
// Wrapper for all Windows headers.
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// No include guard for this file.
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#ifndef _WIN32_IE
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# define _WIN32_IE 0x0501
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#endif
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x0501
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#endif
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#ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef NOMINMAX
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# define NOMINMAX
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#endif
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#ifdef UNREFERENCED_PARAMETER
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# undef UNREFERENCED_PARAMETER
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#endif
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#ifdef NEED_WINSOCK2_H
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# include <winsock2.h>
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# undef NEED_WINSOCK2_H
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#endif
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#include <windows.h>
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#ifdef NEED_WINDOWSX_H
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# include <windowsx.h>
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# undef NEED_WINDOWSX_H
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#endif
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#ifdef NEED_PROCESS_H
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# include <process.h>
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# undef NEED_PROCESS_H
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#endif
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#ifdef NEED_SHELLAPI_H
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# include <shellapi.h>
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# undef NEED_SHELLAPI_H
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#endif
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#ifdef NEED_SHLWAPI_H
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# include <shlwapi.h>
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# undef NEED_SHLWAPI_H
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#endif
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#ifdef NEED_SHLOBJ_H
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# include <shlobj.h>
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# undef NEED_SHLOBJ_H
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#endif
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#ifdef NEED_WS2TCPIP_H
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# include <ws2tcpip.h>
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# undef NEED_WS2TCPIP_H
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#endif
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#ifdef NEED_COMMCTRL_H
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# include <commctrl.h>
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# undef NEED_COMMCTRL_H
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#endif
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#ifdef NEED_MMSYSTEM_H
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# include <mmsystem.h>
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# undef NEED_MMSYSTEM_H
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#endif
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#ifdef NEED_DDRAW_H
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# define DIRECTDRAW_VERSION 0x0600
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# ifndef CINTERFACE
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# define CINTERFACE
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# endif
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# include <ddraw.h>
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# undef NEED_DDRAW_H
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#endif
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#ifdef NEED_DINPUT_H
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# define INITGUID
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# define DIRECTINPUT_VERSION 0x0700
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# ifndef CINTERFACE
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# define CINTERFACE
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# endif
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# include <dinput.h>
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# undef NEED_DINPUT_H
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# if defined (_MSC_VER) || !defined(__cplusplus)
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# define bDIPROP_BUFFERSIZE MAKEDIPROP(1)
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# define bDIPROP_DEADZONE MAKEDIPROP(5)
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# define bDIPROP_SATURATION MAKEDIPROP(6)
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# else
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# define bMAKEDIPROP(prop) ((REFGUID)(prop))
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# define bDIPROP_BUFFERSIZE bMAKEDIPROP(1)
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# define bDIPROP_DEADZONE bMAKEDIPROP(5)
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# define bDIPROP_SATURATION bMAKEDIPROP(6)
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# endif
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# if defined (_MSC_VER) && defined(__cplusplus)
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# define bREFGUID (REFGUID)
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# define bREFIID (REFIID)
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# else
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# define bREFGUID &
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# define bREFIID &
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# endif
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# ifndef DIK_PAUSE
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# define DIK_PAUSE 0xC5
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# endif
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#endif
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#ifdef NEED_DSOUND_H
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# define DIRECTSOUND_VERSION 0x0800
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# ifndef CINTERFACE
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# define CINTERFACE
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# endif
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# include <dsound.h>
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# undef NEED_DSOUND_H
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#endif
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#ifdef NEED_CRTDBG_H
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# include <crtdbg.h>
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# undef NEED_CRTDBG_H
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#endif
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#ifdef NEED_DBGHELP_H
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# if defined _MSC_VER && _MSC_VER < 1300
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# define DECLSPEC_DEPRECATED
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// VC6: change this path to your Platform SDK headers.
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// must be XP version of file
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// # include "M:\\dev7\\vs\\devtools\\common\\win32sdk\\include\\dbghelp.h"
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# error "VC6 needs an updated dbghelp.h; see source"
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# else
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// VC7: ships with updated headers
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# include <dbghelp.h>
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# endif
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# undef NEED_DBGHELP_H
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#endif
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#ifndef UNREFERENCED_PARAMETER
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# define UNREFERENCED_PARAMETER(x) (x) = (x)
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#endif
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