raze/source/build
2019-09-20 14:53:22 +02:00
..
doc Trailing whitespace. 2017-06-27 11:01:22 +00:00
include Add tilehasmodelorvoxel() function and fix instances where voxels for multi-sided sprites would get flipped based on the viewing angle 2019-09-20 14:36:40 +02:00
src polymost.cpp: Adjust shaders to use texture2DGradARB() if available 2019-09-20 14:53:22 +02:00
buildlic.txt The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
Dependencies.mak Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library 2019-09-19 14:30:22 +02:00