raze/source/games/duke
Mitchell Richters f9aeee5b4a - Split out view angle stuff out of PlayerAngles::applyYaw() into PlayerAngles::doViewYaw().
* Do all the view angle stuff as interpolated changes in the playsim as well, there's no need for these to be done at ticrate.
2022-12-11 18:41:59 +01:00
..
src - Split out view angle stuff out of PlayerAngles::applyYaw() into PlayerAngles::doViewYaw(). 2022-12-11 18:41:59 +01:00
all.cpp - reimplemented Duke's scripted actor iterators in a more lightweight fashion. 2022-11-13 08:59:07 +01:00
all_d.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00
all_r.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00