raze/source/common
Christoph Oelckers 499ed52972 - route savegame requests through the newwork, just like GZDoom does.
Although a bit overkill for single player saves only, this will ensure consistent behavior between both engines regarding the menu.
2021-05-12 00:21:26 +02:00
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2d - Backend update from GZDoom. 2021-05-03 14:48:55 +02:00
audio - tested all of Duke's and RR's cutscenes. 2021-04-30 20:08:33 +02:00
console - route savegame requests through the newwork, just like GZDoom does. 2021-05-12 00:21:26 +02:00
engine Fix compilation on OpenBSD 2021-05-10 08:25:14 +02:00
filesystem - backend fixes from GZDoom. 2021-04-25 11:32:50 +02:00
fonts - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
menu - route savegame requests through the newwork, just like GZDoom does. 2021-05-12 00:21:26 +02:00
models - backend update from GZDoom. 2021-03-07 13:21:15 +01:00
objects - backend update from GZDoom. 2021-02-12 14:44:54 +01:00
platform - route savegame requests through the newwork, just like GZDoom does. 2021-05-12 00:21:26 +02:00
rendering Merge branch 'newrenderer' 2021-05-06 17:04:35 +02:00
scripting - Backend update from GZDoom. 2021-05-03 14:48:55 +02:00
statusbar - route savegame requests through the newwork, just like GZDoom does. 2021-05-12 00:21:26 +02:00
textures - fixed NoFullbrightRange. 2021-04-20 20:02:08 +02:00
thirdparty - updated the earcut.hpp triangulator. 2021-03-21 17:18:15 +01:00
utility Merge branch 'master' into newrenderer 2021-04-22 00:10:37 +02:00