raze/source/core/d_protocol.h
Christoph Oelckers 671d200aa7 Merge branch 'master' into whaven
# Conflicts:
#	source/build/include/buildtypes.h
#	source/core/console/c_notifybuffer.cpp
#	source/core/d_protocol.h
#	source/core/version.h
#	wadsrc/static/zscript.txt
2021-05-16 13:03:17 +02:00

201 lines
5.2 KiB
C

/*
** d_protocol.h
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef __D_PROTOCOL_H__
#define __D_PROTOCOL_H__
#include <stdint.h>
#include "packet.h"
// The IFF routines here all work with big-endian IDs, even if the host
// system is little-endian.
#define BIGE_ID(a,b,c,d) ((d)|((c)<<8)|((b)<<16)|((a)<<24))
#define FORM_ID BIGE_ID('F','O','R','M')
#define ZDEM_ID BIGE_ID('R','D','E','M')
#define ZDHD_ID BIGE_ID('R','Z','H','D')
#define VARS_ID BIGE_ID('V','A','R','S')
#define UINF_ID BIGE_ID('U','I','N','F')
#define COMP_ID BIGE_ID('C','O','M','P')
#define BODY_ID BIGE_ID('B','O','D','Y')
#define NETD_ID BIGE_ID('N','E','T','D')
#define WEAP_ID BIGE_ID('W','E','A','P')
#define ANGLE2SHORT(x) ((((x)/360) & 65535)
#define SHORT2ANGLE(x) ((x)*360)
struct zdemoheader_s {
uint8_t demovermajor;
uint8_t demoverminor;
uint8_t minvermajor;
uint8_t minverminor;
uint8_t map[8];
unsigned int rngseed;
uint8_t consoleplayer;
};
// When transmitted, the above message is preceded by a uint8_t
// indicating which fields are actually present in the message.
enum
{
UCMDF_BUTTONS = 0x01,
UCMDF_PITCH = 0x02,
UCMDF_YAW = 0x04,
UCMDF_FORWARDMOVE = 0x08,
UCMDF_SIDEMOVE = 0x10,
UCMDF_UPMOVE = 0x20,
UCMDF_ROLL = 0x40,
};
// When changing the following enum, be sure to update Net_SkipCommand()
// and Net_DoCommand() in d_net.cpp.
enum EDemoCommand
{
DEM_BAD, // 0 Bad command
DEM_USERCMD,
DEM_EMPTYUSERCMD,
DEM_GENERICCHEAT,
DEM_GIVE,
DEM_CHANGEMAP,
DEM_ENDSCREENJOB,
DEM_SAVEGAME,
DEM_SPELL, //Witchaven
DEM_MAX
};
enum ECheat
{
// must contain all cheats from all games
CHT_NONE,
CHT_GOD,
CHT_GODON,
CHT_GODOFF,
CHT_NOCLIP,
// Duke et.al.
CHT_UNLOCK,
CHT_CASHMAN,
CHT_HYPER,
CHT_KILL,
CHT_BIKE,
CHT_BOAT,
CHT_TONY,
CHT_VAN,
CHT_RHETT,
CHT_AARON,
CHT_NOCHEAT,
CHT_DRINK,
CHT_SEASICK,
CHT_KFC,
CHT_MONSTERS,
// Shadow Warrior
CHT_FLY,
// Blood
kCheatSatchel,
kCheatKevorkian,
kCheatMcGee,
kCheatEdmark,
kCheatKrueger,
kCheatSterno,
kCheat14, // quake effect, not used
kCheatSpork,
kCheatClarice,
kCheatFrankenstein,
kCheatCheeseHead,
kCheatTequila,
kCheatFunkyShoes,
kCheatKeyMaster,
kCheatOneRing,
kCheatVoorhees,
kCheatJoJo,
kCheatGateKeeper,
kCheatLaraCroft,
kCheatHongKong,
kCheatMontana,
kCheatBunz,
kCheatCousteau,
kCheatForkYou,
kCheatLieberMan,
kCheatSpielberg,
CHT_MAX
};
enum EGiveType
{
GIVE_ALL,
GIVE_AMMO,
GIVE_ARMOR,
GIVE_HEALTH,
GIVE_INVENTORY,
GIVE_ITEMS,
GIVE_KEYS,
GIVE_WEAPONS
};
typedef void(*NetCommandHandler)(int player, uint8_t **stream, bool skip);
void Net_SetCommandHandler(EDemoCommand cmd, NetCommandHandler handler) noexcept;
void StartChunk (int id, uint8_t **stream);
void FinishChunk (uint8_t **stream);
void SkipChunk (uint8_t **stream);
int UnpackUserCmd (InputPacket *ucmd, const InputPacket*basis, uint8_t **stream);
int PackUserCmd (const InputPacket*ucmd, const InputPacket*basis, uint8_t **stream);
int WriteUserCmdMessage (InputPacket*ucmd, const InputPacket*basis, uint8_t **stream);
struct ticcmd_t;
int SkipTicCmd (uint8_t **stream, int count);
void ReadTicCmd (uint8_t **stream, int player, int tic);
void RunNetSpecs (int player, int buf);
int ReadByte (uint8_t **stream);
int ReadShort (uint8_t **stream);
int ReadLong (uint8_t **stream);
float ReadFloat (uint8_t **stream);
char *ReadString (uint8_t **stream);
const char *ReadStringConst(uint8_t **stream);
void WriteByte (uint8_t val, uint8_t **stream);
void WriteWord (short val, uint8_t **stream);
void WriteLong (int val, uint8_t **stream);
void WriteFloat (float val, uint8_t **stream);
void WriteString (const char *string, uint8_t **stream);
#endif //__D_PROTOCOL_H__