mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-15 15:11:41 +00:00
c2828fe2e3
Also fixed a few warnings
72 lines
1.2 KiB
C++
72 lines
1.2 KiB
C++
#pragma once
|
|
|
|
|
|
class StatIterator
|
|
{
|
|
int next;
|
|
public:
|
|
StatIterator(int stat)
|
|
{
|
|
assert(stat >= 0 && stat < MAXSTATUS);
|
|
next = headspritestat[stat];
|
|
}
|
|
|
|
void Reset(int stat)
|
|
{
|
|
assert(stat >= 0 && stat < MAXSTATUS);
|
|
next = headspritestat[stat];
|
|
}
|
|
|
|
int NextIndex()
|
|
{
|
|
int n = next;
|
|
if (n >= 0) next = nextspritestat[next];
|
|
return n;
|
|
}
|
|
|
|
int PeekIndex()
|
|
{
|
|
return next;
|
|
}
|
|
|
|
|
|
// These are only used by one particularly screwy loop in Blood's nnexts.cpp.
|
|
static int First(int stat)
|
|
{
|
|
return headspritestat[stat];
|
|
}
|
|
|
|
static int NextFor(int spr)
|
|
{
|
|
return nextspritestat[spr];
|
|
}
|
|
};
|
|
|
|
class SectIterator
|
|
{
|
|
int next;
|
|
public:
|
|
SectIterator(int stat)
|
|
{
|
|
assert(stat >= 0 && stat < MAXSECTORS);
|
|
next = headspritesect[stat];
|
|
}
|
|
|
|
void Reset(int stat)
|
|
{
|
|
assert(stat >= 0 && stat < MAXSECTORS);
|
|
next = headspritesect[stat];
|
|
}
|
|
|
|
int NextIndex()
|
|
{
|
|
int n = next;
|
|
if (n >= 0) next = nextspritesect[next];
|
|
return n;
|
|
}
|
|
|
|
int PeekIndex()
|
|
{
|
|
return next;
|
|
}
|
|
};
|