raze/source/core/rendering
2021-12-26 23:09:57 +01:00
..
scene - use wallsofsector in 4 more places. 2021-12-26 23:09:57 +01:00
hw_entrypoint.cpp - pass sector pointer to render_camtex. 2021-12-26 23:09:47 +01:00
hw_models.cpp - voxel rendering. 2021-04-02 18:20:07 +02:00
hw_models.h - voxel rendering. 2021-04-02 18:20:07 +02:00
hw_palmanager.cpp - moved palette manager for indexed textures out of glbackend 2021-04-05 20:00:21 +02:00
hw_palmanager.h - moved palette manager for indexed textures out of glbackend 2021-04-05 20:00:21 +02:00
hw_sections.cpp - use access functions, all done by search & replace. 2021-12-26 23:09:44 +01:00
hw_sections.h - unlimit the wall index in sections. 2021-12-26 23:09:57 +01:00
hw_voxels.cpp - replaced vec3f_t with FVector3. 2021-12-14 09:58:01 +01:00
hw_voxels.h - replaced vec3f_t with FVector3. 2021-12-14 09:58:01 +01:00
render.h - pass sector pointer to render_camtex. 2021-12-26 23:09:47 +01:00