raze/source/core/namedef_custom.h
2023-04-07 12:17:56 +02:00

56 lines
1.1 KiB
C

// Raze specific names
xx(IngameMenu)
xx(ListMenuItemBloodDripDrawer)
xx(UsermapMenu)
xx(EngineCredits)
xx(EngineCredits2)
xx(CreditsMenu)
xx(MultiMenu)
xx(RazeStatusBar)
xx(zoomsize)
xx(AltHud)
// internal Duke actor classes that need direct checking
xx(DukeMasterSwitch)
xx(DukeTouchplate)
xx(DukeSoundController)
xx(DukeRespawnController)
xx(DukeActivator)
xx(DukeActivatorLocked)
xx(DukeLocator)
xx(DukeGenericDestructible)
xx(DukeGlassPieces)
xx(DukeGlassPieces1)
xx(DukeGlassPieces2)
xx(DukeNaturalLightning)
xx(RedneckBowlingPin)
xx(DukeReactor)
xx(DukeFootprints)
xx(RedneckMinecartDef)
xx(RedneckMinecartSound)
xx(RedneckMinecartInner)
xx(RedneckJaildoorDef)
xx(RedneckJaildoorSound)
xx(RedneckGeometryEffect)
xx(RedneckKeyinfoSetter)
xx(DukeSectorEffector)
xx(RedneckGoogooCluster)
xx(DukeAtomicHealth)
xx(RedneckHen)
xx(DukeSmallSmoke)
xx(DukeExplosion2)
xx(DukeWaterBubble)
xx(DukeMoney)
xx(DukeMail)
xx(DukePaper)
xx(RedneckFeather)
xx(DukeSteamBase)
xx(RedneckFire)
xx(DukePlayerOnWater)
xx(spawnstate)
xx(brokenstate)
xx(breaksound)
xx(fullbright)
xx(spawnsound)