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13 lines
406 B
Text
13 lines
406 B
Text
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class LevelPostProcessor native play
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{
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protected void Apply(Name checksum, String mapname)
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{
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}
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protected native void SetSpriteLotag(int sprite, int tag);
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protected native void SetSpriteSector(int sprite, int tag);
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protected native void ChangeSpriteFlags(int sprite, int set, int clear);
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protected native void sw_serp_continue();
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protected native void SplitSector(int sect, int wal1, int wal2);
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}
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