raze/source/core/namedef_custom.h
Christoph Oelckers ebf7b4a121 - copy the CON defined info into the actual actors.
Only using the strength value right now.
2023-04-12 20:29:37 +02:00

75 lines
1.4 KiB
C

// Raze specific names
xx(IngameMenu)
xx(ListMenuItemBloodDripDrawer)
xx(UsermapMenu)
xx(EngineCredits)
xx(EngineCredits2)
xx(CreditsMenu)
xx(MultiMenu)
xx(RazeStatusBar)
xx(zoomsize)
xx(AltHud)
// internal Duke actor classes that need direct checking
xx(DukeMasterSwitch)
xx(DukeTouchplate)
xx(DukeSoundController)
xx(DukeRespawnController)
xx(DukeActivator)
xx(DukeActivatorLocked)
xx(DukeLocator)
xx(DukeGenericDestructible)
xx(DukeGlassPieces)
xx(DukeGlassPieces1)
xx(DukeGlassPieces2)
xx(DukeNaturalLightning)
xx(RedneckBowlingPin)
xx(DukeReactor)
xx(DukeFootprints)
xx(RedneckMinecartDef)
xx(RedneckMinecartSound)
xx(RedneckMinecartInner)
xx(RedneckJaildoorDef)
xx(RedneckJaildoorSound)
xx(RedneckGeometryEffect)
xx(RedneckKeyinfoSetter)
xx(DukeSectorEffector)
xx(RedneckGoogooCluster)
xx(DukeAtomicHealth)
xx(RedneckHen)
xx(DukeSmallSmoke)
xx(DukeExplosion2)
xx(DukeWaterBubble)
xx(DukeMoney)
xx(DukeMail)
xx(DukePaper)
xx(RedneckFeather)
xx(DukeSteamBase)
xx(RedneckFire)
xx(DukePlayerOnWater)
xx(RedneckBillyRay)
xx(RedneckBiker)
xx(RedneckCheerleader)
xx(DukeShotSpark)
xx(DukeJibs6)
xx(RedneckMotoHit)
xx(DukeFlamethrowerFlame)
xx(DukeShrinkSpark)
xx(DukeFirefly)
xx(DukeFireball)
xx(DukeBloodSplat3)
xx(DukeBloodSplat1)
xx(DukeBloodSplat2)
xx(DukeBloodSplat4)
xx(DukeBloodPool)
xx(spawnstate)
xx(brokenstate)
xx(breaksound)
xx(fullbright)
xx(spawnsound)
xx(gutsoffset)
xx(falladjustz)
xx(aimoffset)
xx(strength)