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f4e5e39634
raze
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polymer
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terminx
f4e5e39634
Further gamevar changes/optimizations. This also fixes a bug Fox reported with the "shortcut" access to structure members that's tacked on to GetVar, where if the value of the index you're trying to access happened to equal the ID of the current sprite, it would act as if the variable passed was THISACTOR.
...
git-svn-id:
https://svn.eduke32.com/eduke32@5069
1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:12 +00:00
..
eduke32
Further gamevar changes/optimizations. This also fixes a bug Fox reported with the "shortcut" access to structure members that's tacked on to GetVar, where if the value of the index you're trying to access happened to equal the ID of the current sprite, it would act as if the variable passed was THISACTOR.
2015-03-24 00:40:12 +00:00
synthesis.sh
synthesis.sh: CPLUSPLUS=0 for the 32-bit Lunatic build, too.
2015-02-22 19:35:01 +00:00