raze/polymer/eduke32/package/samples
helixhorned f1f84beeda a.m32: Implement a Polymer "head light" emanating from your position in 3D mode.
Toggled with Ctrl+Shift+[KP-]. Variable 'headlight_range' controls its range.
For the implementation, a new event EVENT_PREDRAW3DSCREEN was added.

git-svn-id: https://svn.eduke32.com/eduke32@3648 1a8010ca-5511-0410-912e-c29ae57300e0
2013-04-05 17:53:31 +00:00
..
_clipshape0.map
a.m32 a.m32: Implement a Polymer "head light" emanating from your position in 3D mode. 2013-04-05 17:53:31 +00:00
aspect.map
duke3d.def.sample
dump_used_assets.m32 kextract: Propagate the GRP file's modification time to all extracted files. 2012-12-14 23:10:10 +00:00
enhance.con.sample
m32script_ex.map
r_usenewshading.map
ror.map
splitscr.con
spriteclip.txt spriteclip.txt: refer to _clipshape0.map instead of _clipshape_.map. 2013-03-03 16:06:25 +00:00
tests.m32
trueror1.map
weapons.con.sample weapons.con.sample: Sync with r3614 and r3616. 2013-03-28 09:05:55 +00:00