raze/source/games
Christoph Oelckers f0637cfc83 - moved actioncounter and curframe to a dedicated variable.
The third generic counter is not as easy to fix as its use is far more widespread
2023-04-12 20:07:12 +02:00
..
blood - Blood: fixed bad damage scaling in ConcussSprite 2023-04-08 10:46:35 +02:00
duke - moved actioncounter and curframe to a dedicated variable. 2023-04-12 20:07:12 +02:00
exhumed - Exhumed: don't pass uninitialized data to the sound engine. 2023-04-10 09:49:38 +02:00
sw - Remove GameInterface::getConsoleAngles(), it's not needed anymore. 2023-04-04 07:02:39 +10:00