raze/source/games/duke
Christoph Oelckers c19653262e - Duke: fix management of killit_flag.
This cannot be in the actor because event scripts can be called without a valid actor.
It is now part of the parse state, but execute allows returning it to the caller, which is needed in one place.
2023-07-22 10:24:20 +02:00
..
src - Duke: fix management of killit_flag. 2023-07-22 10:24:20 +02:00
all.cpp - moved the shadow creation code out of animatesprites into a common subfunction. 2022-12-11 19:43:55 +01:00
all_d.cpp - moved the remaining content of the flags* files directly into game.cpp 2023-04-29 09:59:54 +02:00
all_r.cpp - moved the remaining content of the flags* files directly into game.cpp 2023-04-29 09:59:54 +02:00