mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-15 07:01:15 +00:00
1fdafcdad6
git-svn-id: https://svn.eduke32.com/eduke32@1857 1a8010ca-5511-0410-912e-c29ae57300e0
380 lines
12 KiB
C
380 lines
12 KiB
C
#include "compat.h"
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#include "osd.h"
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#include "build.h"
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#include "baselayer.h"
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#ifdef RENDERTYPEWIN
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#include "winlayer.h"
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#endif
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#include "polymost.h"
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// input
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char inputdevices=0;
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char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
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char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
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char remap[256];
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int32_t remapinit=0;
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char key_names[256][24];
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volatile int32_t mousex=0,mousey=0,mouseb=0;
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volatile uint8_t moustat = 0, mousegrab = 0;
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int32_t *joyaxis = NULL, joyb=0, *joyhat = NULL;
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char joyisgamepad=0, joynumaxes=0, joynumbuttons=0, joynumhats=0;
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int32_t joyaxespresent=0;
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void(*keypresscallback)(int32_t,int32_t) = 0;
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void(*mousepresscallback)(int32_t,int32_t) = 0;
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void(*joypresscallback)(int32_t,int32_t) = 0;
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void (*after_handleevents_hook)(void) = 0;
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extern int16_t brightness;
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//
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// set{key|mouse|joy}presscallback() -- sets a callback which gets notified when keys are pressed
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//
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void setkeypresscallback(void (*callback)(int32_t, int32_t)) { keypresscallback = callback; }
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void setmousepresscallback(void (*callback)(int32_t, int32_t)) { mousepresscallback = callback; }
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void setjoypresscallback(void (*callback)(int32_t, int32_t)) { joypresscallback = callback; }
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char scantoasc[128] =
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{
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0,0,'1','2','3','4','5','6','7','8','9','0','-','=',0,0,
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'q','w','e','r','t','y','u','i','o','p','[',']',0,0,'a','s',
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'd','f','g','h','j','k','l',';',39,'`',0,92,'z','x','c','v',
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'b','n','m',',','.','/',0,'*',0,32,0,0,0,0,0,0,
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0,0,0,0,0,0,0,'7','8','9','-','4','5','6','+','1',
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'2','3','0','.',0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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};
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int32_t defaultres[][2] =
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{
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{1920, 1440}, {1920, 1200}, {1920, 1080}, {1600, 1200}, {1600, 900}, {1366, 768}, {1280, 1024},
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{1280, 960}, {1152, 864}, {1024, 768}, {1024, 600}, {800, 600}, {640, 480}, {640, 400},
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{512, 384}, {480, 360}, {400, 300}, {320, 240}, {320, 200}, {0, 0}
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};
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void SetKey(int32_t key, int32_t state)
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{
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keystatus[remap[key]] = state;
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if (state)
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{
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keyfifo[keyfifoend] = remap[key];
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keyfifo[(keyfifoend+1)&(KEYFIFOSIZ-1)] = state;
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keyfifoend = ((keyfifoend+2)&(KEYFIFOSIZ-1));
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}
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}
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//
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// bgetchar, bflushchars -- character-based input functions
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//
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char bgetchar(void)
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{
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if (keyasciififoplc == keyasciififoend)
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return 0;
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{
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char c = keyasciififo[keyasciififoplc];
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keyasciififoplc = ((keyasciififoplc+1)&(KEYFIFOSIZ-1));
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return c;
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}
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}
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void bflushchars(void)
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{
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Bmemset(&keyasciififo,0,sizeof(keyasciififo));
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keyasciififoplc = keyasciififoend = 0;
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}
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const char *getkeyname(int32_t num)
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{
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return ((unsigned)num >= 256) ? NULL : key_names[num];
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}
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void readmousexy(int32_t *x, int32_t *y)
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{
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if (!moustat || !mousegrab || !appactive) { *x = *y = 0; return; }
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*x = mousex;
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*y = mousey;
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mousex = mousey = 0;
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}
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void readmousebstatus(int32_t *b)
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{
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if (!moustat || !mousegrab || !appactive) { *b = 0; return; }
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*b = mouseb;
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}
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#ifdef USE_OPENGL
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struct glinfo_t glinfo =
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{
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"Unknown", // vendor
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"Unknown", // renderer
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"0.0.0", // version
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"", // extensions
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1.0, // max anisotropy
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0, // brga texture format
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0, // clamp-to-edge support
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0, // texture compression
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0, // non-power-of-two textures
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0, // multisampling
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0, // nvidia multisampling hint
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0, // ARBfp
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0, // depth textures
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0, // shadow comparison
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0, // Frame Buffer Objects
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0, // rectangle textures
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0, // multitexturing
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0, // env_combine
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0, // Vertex Buffer Objects
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0, // VSync support
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0, // Shader Model 4 support
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0, // Occlusion Queries
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0, // GLSL
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0, // GL info dumped
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};
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#endif
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char *Bstrtolower(char *str)
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{
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if (!str) return NULL;
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{
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int32_t i = 0, len = Bstrlen(str);
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if (len <= 0) return str;
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do
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{
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*(str+i) = Btolower(*(str+i));
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i++;
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}
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while (--len);
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}
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return str;
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}
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int32_t flushlogwindow = 1;
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static void onvideomodechange(int32_t newmode) { UNREFERENCED_PARAMETER(newmode); }
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void (*baselayer_onvideomodechange)(int32_t) = onvideomodechange;
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#ifdef USE_OPENGL
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static int32_t osdfunc_setrendermode(const osdfuncparm_t *parm)
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{
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int32_t m;
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char *p;
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const char *modestrs[] =
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{
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"classic software", "",
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"", "polygonal OpenGL", "great justice (Polymer)"
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};
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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m = Bstrtol(parm->parms[0], &p, 10);
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if (m < 0 || m > 4) return OSDCMD_SHOWHELP;
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setrendermode(m);
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OSD_Printf("Rendering method changed to %s\n", modestrs[ getrendermode()]);
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return OSDCMD_OK;
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}
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#if defined(USE_OPENGL)
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#ifdef DEBUGGINGAIDS
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static int32_t osdcmd_hicsetpalettetint(const osdfuncparm_t *parm)
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{
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int32_t pal, cols[3], eff;
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if (parm->numparms != 5) return OSDCMD_SHOWHELP;
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pal = Batol(parm->parms[0]);
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cols[0] = Batol(parm->parms[1]);
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cols[1] = Batol(parm->parms[2]);
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cols[2] = Batol(parm->parms[3]);
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eff = Batol(parm->parms[4]);
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hicsetpalettetint(pal,cols[0],cols[1],cols[2],eff);
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return OSDCMD_OK;
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}
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#endif
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int32_t osdcmd_glinfo(const osdfuncparm_t *parm)
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{
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char *s,*t,*u,i;
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UNREFERENCED_PARAMETER(parm);
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if (bpp == 8)
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{
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initprintf("glinfo: Not in OpenGL mode.\n");
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return OSDCMD_OK;
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}
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initprintf("OpenGL Information:\n"
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" Version: %s\n"
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" Vendor: %s\n"
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" Renderer: %s\n",
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glinfo.version,
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glinfo.vendor,
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glinfo.renderer);
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if (!glinfo.dumped)
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return OSDCMD_OK;
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initprintf(" Maximum anisotropy: %.1f%s\n"
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" BGRA textures: %s\n"
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" Non-power-of-2 textures: %s\n"
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" Texure compression: %s\n"
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" Clamp-to-edge: %s\n"
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" Multisampling: %s\n"
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" Nvidia multisample hint: %s\n"
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" ARBfp fragment programs: %s\n"
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" Depth textures: %s\n"
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" Shadow textures: %s\n"
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" Frame Buffer Objects: %s\n"
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" Rectangle textures: %s\n"
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" Multitexturing: %s\n"
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" env_combine: %s\n"
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" Vertex Buffer Objects: %s\n"
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" Shader Model 4: %s\n"
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" Occlusion queries: %s\n"
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" GLSL: %s\n"
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" Extensions:\n",
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glinfo.maxanisotropy, glinfo.maxanisotropy>1.0?"":" (no anisotropic filtering)",
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glinfo.bgra ? "supported": "not supported",
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glinfo.texnpot ? "supported": "not supported",
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glinfo.texcompr ? "supported": "not supported",
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glinfo.clamptoedge ? "supported": "not supported",
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glinfo.multisample ? "supported": "not supported",
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glinfo.nvmultisamplehint ? "supported": "not supported",
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glinfo.arbfp ? "supported": "not supported",
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glinfo.depthtex ? "supported": "not supported",
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glinfo.shadow ? "supported": "not supported",
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glinfo.fbos ? "supported": "not supported",
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glinfo.rect ? "supported": "not supported",
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glinfo.multitex ? "supported": "not supported",
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glinfo.envcombine ? "supported": "not supported",
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glinfo.vbos ? "supported": "not supported",
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glinfo.sm4 ? "supported": "not supported",
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glinfo.occlusionqueries ? "supported": "not supported",
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glinfo.glsl ? "supported": "not supported"
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);
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s = Bstrdup(glinfo.extensions);
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if (!s) initprintf("%s", glinfo.extensions);
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else
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{
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i = 0; t = u = s;
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while (*t)
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{
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if (*t == ' ')
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{
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if (i&1)
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{
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*t = 0;
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initprintf(" %s\n",u);
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u = t+1;
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}
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i++;
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}
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t++;
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}
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if (i&1) initprintf(" %s\n",u);
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Bfree(s);
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}
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return OSDCMD_OK;
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}
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#endif
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#endif
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static int32_t osdcmd_cvar_set_baselayer(const osdfuncparm_t *parm)
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{
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int32_t r = osdcmd_cvar_set(parm);
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if (r != OSDCMD_OK) return r;
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/*
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if (!Bstrcasecmp(parm->name, "r_scrcaptureformat"))
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{
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const char *fmts[] = {"TGA", "PCX"};
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if (showval) { OSD_Printf("r_scrcaptureformat is %s\n", fmts[captureformat]); }
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else
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{
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int32_t j;
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for (j=0; j<2; j++)
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if (!Bstrcasecmp(parm->parms[0], fmts[j])) break;
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if (j == 2) return OSDCMD_SHOWHELP;
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captureformat = j;
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}
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return OSDCMD_OK;
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}
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else */
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if (!Bstrcasecmp(parm->name, "vid_gamma") || !Bstrcasecmp(parm->name, "vid_brightness") || !Bstrcasecmp(parm->name, "vid_contrast"))
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{
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setbrightness(GAMMA_CALC,0,0);
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return r;
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}
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return r;
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}
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int32_t baselayer_init(void)
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{
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uint32_t i;
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cvar_t cvars_engine[] =
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{
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{ "r_usenewaspect","r_usenewaspect: enable/disable new screen aspect ratio determination code",(void *) &r_usenewaspect, CVAR_BOOL, 0, 1 },
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{ "r_screenaspect","r_screenaspect: if using the new aspect code and in fullscreen, screen aspect ratio in the form XXYY, e.g. 1609 for 16:9",(void *) &r_screenxy, CVAR_UINT, 100, 9999 },
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{ "r_novoxmips","r_novoxmips: turn off/on the use of mipmaps when rendering 8-bit voxels",(void *) &novoxmips, CVAR_BOOL, 0, 1 },
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{ "r_voxels","r_voxels: enable/disable automatic sprite->voxel rendering",(void *) &usevoxels, CVAR_BOOL, 0, 1 },
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/* { "r_scrcaptureformat","r_scrcaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars, CVAR_FUNCPTR, 0, 0 },*/
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{ "vid_gamma","vid_gamma <gamma>: adjusts gamma ramp",(void *) &vid_gamma, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 10 },
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{ "vid_contrast","vid_contrast <gamma>: adjusts gamma ramp",(void *) &vid_contrast, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 10 },
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{ "vid_brightness","vid_brightness <gamma>: adjusts gamma ramp",(void *) &vid_brightness, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 10 },
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{ "debug1","debug counter",(void *) &debug1, CVAR_FLOAT, -100000, 100000 },
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{ "debug2","debug counter",(void *) &debug2, CVAR_FLOAT, -100000, 100000 },
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};
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for (i=0; i<sizeof(cvars_engine)/sizeof(cvars_engine[0]); i++)
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{
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if (OSD_RegisterCvar(&cvars_engine[i]))
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continue;
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OSD_RegisterFunction(cvars_engine[i].name, cvars_engine[i].desc,
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(cvars_engine[i].type & CVAR_FUNCPTR) ? osdcmd_cvar_set_baselayer : osdcmd_cvar_set);
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}
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#ifdef USE_OPENGL
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OSD_RegisterFunction("setrendermode","setrendermode <number>: sets the engine's rendering mode.\n"
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"Mode numbers are:\n"
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" 0 - Classic Build software\n"
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#ifdef USE_OPENGL
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" 3 - Polygonal OpenGL\n"
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" 4 - Great justice renderer (Polymer)\n"
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#endif
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,
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osdfunc_setrendermode);
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#ifdef USE_OPENGL
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# ifdef DEBUGGINGAIDS
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OSD_RegisterFunction("hicsetpalettetint","hicsetpalettetint: sets palette tinting values",osdcmd_hicsetpalettetint);
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# endif
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OSD_RegisterFunction("glinfo","glinfo: shows OpenGL information about the current OpenGL mode",osdcmd_glinfo);
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#endif
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polymost_initosdfuncs();
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#endif
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return 0;
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}
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