raze/source
Mitchell Richters ef56d00d78 - Pass automap angle vector as an actual vector.
* Also reconfigure setup so that angle requires zero pre-processing or setup in the automap code, have it all handled in `OutAutomapVector()`.
2022-10-15 12:16:52 +02:00
..
build - clean out some stuff 2022-10-15 11:35:38 +02:00
common - cleanup of the DrawLine interface, 2022-10-15 12:10:46 +02:00
core - Pass automap angle vector as an actual vector. 2022-10-15 12:16:52 +02:00
games - Pass automap angle vector as an actual vector. 2022-10-15 12:16:52 +02:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00