raze/source/common
Mitchell Richters 5fc7c7b1d7 Merge branch 'master' into whaven
# Conflicts:
#	source/CMakeLists.txt
#	source/build/include/buildtypes.h
#	source/common/utility/m_fixed.h
#	source/core/console/c_notifybuffer.cpp
#	source/core/gamecontrol.h
#	source/core/inputstate.cpp
#	source/core/version.h
2021-02-13 18:59:58 +11:00
..
2d - fixed: F2DDrawer::AddPoly was missing a texture validation check. 2021-02-02 23:13:40 +01:00
audio Merge branch 'master' into whaven 2021-02-13 18:59:58 +11:00
console Merge branch 'master' into witchaven2 2021-01-01 17:32:32 +11:00
engine - backend update from GZDoom. 2021-01-29 13:20:00 +01:00
filesystem Merge branch 'master' into witchaven2 2021-01-01 17:32:32 +11:00
fonts - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
menu Merge branch 'master' into whaven 2021-02-13 18:59:58 +11:00
models - UE1 model code update. 2020-09-27 16:12:51 +02:00
objects - fixed incorrect autosegs section addresses on macOS 2020-11-14 12:48:39 +02:00
platform - backend update from GZDoom. 2021-01-29 13:20:00 +01:00
rendering - backend update from GZDoom. 2021-01-29 13:20:00 +01:00
scripting - backend update from GZDoom. 2021-01-29 13:20:00 +01:00
statusbar - re-fixed crosshair scale to only use one CVAR for everything. 2020-11-13 17:56:55 +01:00
textures - give forward declared enum a type. 2020-11-10 21:44:15 +01:00
thirdparty - fixed the real issue for the sound problems and reverted the last commit. 2020-10-11 13:44:23 +02:00
utility - removed unused I_GetBuildTimeFrac function. 2021-02-03 12:18:58 +01:00