mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 08:51:24 +00:00
447 lines
10 KiB
Text
447 lines
10 KiB
Text
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struct Map_I32_I8 native
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{
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native void Copy(Map_I32_I8 other);
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native void Move(Map_I32_I8 other);
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native void Swap(Map_I32_I8 other);
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native void Clear();
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native uint CountUsed();
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native int Get(int key);
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native bool CheckKey(int key);
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native void Insert(int key,int value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_I8 native
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{
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native bool Init(Map_I32_I8 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_I32_I16 native
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{
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native void Copy(Map_I32_I16 other);
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native void Move(Map_I32_I16 other);
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native void Swap(Map_I32_I16 other);
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native void Clear();
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native uint CountUsed();
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native int Get(int key);
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native bool CheckKey(int key);
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native void Insert(int key,int value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_I16 native
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{
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native bool Init(Map_I32_I16 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_I32_I32 native
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{
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native void Copy(Map_I32_I32 other);
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native void Move(Map_I32_I32 other);
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native void Swap(Map_I32_I32 other);
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native void Clear();
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native uint CountUsed();
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native int Get(int key);
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native bool CheckKey(int key);
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native void Insert(int key,int value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_I32 native
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{
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native bool Init(Map_I32_I32 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_I32_F32 native
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{
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native void Copy(Map_I32_F32 other);
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native void Move(Map_I32_F32 other);
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native void Swap(Map_I32_F32 other);
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native void Clear();
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native uint CountUsed();
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native double Get(int key);
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native bool CheckKey(int key);
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native void Insert(int key,double value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_F32 native
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{
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native bool Init(Map_I32_F32 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native double GetValue();
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native void SetValue(double value);
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}
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struct Map_I32_F64 native
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{
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native void Copy(Map_I32_F64 other);
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native void Move(Map_I32_F64 other);
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native void Swap(Map_I32_F64 other);
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native void Clear();
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native uint CountUsed();
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native double Get(int key);
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native bool CheckKey(int key);
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native void Insert(int key,double value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_F64 native
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{
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native bool Init(Map_I32_F64 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native double GetValue();
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native void SetValue(double value);
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}
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struct Map_I32_Obj native
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{
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native void Copy(Map_I32_Obj other);
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native void Move(Map_I32_Obj other);
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native void Swap(Map_I32_Obj other);
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native void Clear();
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native uint CountUsed();
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native Object Get(int key);
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native bool CheckKey(int key);
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native void Insert(int key,Object value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_Obj native
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{
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native bool Init(Map_I32_Obj other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native Object GetValue();
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native void SetValue(Object value);
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}
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struct Map_I32_Ptr native
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{
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native void Copy(Map_I32_Ptr other);
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native void Move(Map_I32_Ptr other);
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native void Swap(Map_I32_Ptr other);
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native void Clear();
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native uint CountUsed();
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native voidptr Get(int key);
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native bool CheckKey(int key);
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native void Insert(int key,voidptr value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_Ptr native
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{
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native bool Init(Map_I32_Ptr other);
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native bool Next();
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native int GetKey();
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native voidptr GetValue();
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native void SetValue(voidptr value);
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}
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struct Map_I32_Str native
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{
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native void Copy(Map_I32_Str other);
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native void Move(Map_I32_Str other);
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native void Swap(Map_I32_Str other);
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native void Clear();
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native uint CountUsed();
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native String Get(int key);
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native bool CheckKey(int key);
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native void Insert(int key,String value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_Str native
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{
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native bool Init(Map_I32_Str other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native String GetValue();
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native void SetValue(String value);
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}
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// ---------------
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struct Map_Str_I8 native
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{
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native void Copy(Map_Str_I8 other);
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native void Move(Map_Str_I8 other);
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native void Swap(Map_Str_I8 other);
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native void Clear();
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native uint CountUsed();
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native int Get(String key);
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native bool CheckKey(String key);
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native void Insert(String key,int value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_I8 native
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{
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native bool Init(Map_Str_I8 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_Str_I16 native
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{
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native void Copy(Map_Str_I16 other);
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native void Move(Map_Str_I16 other);
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native void Swap(Map_Str_I16 other);
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native void Clear();
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native uint CountUsed();
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native int Get(String key);
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native bool CheckKey(String key);
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native void Insert(String key,int value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_I16 native
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{
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native bool Init(Map_Str_I16 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_Str_I32 native
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{
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native void Copy(Map_Str_I32 other);
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native void Move(Map_Str_I32 other);
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native void Swap(Map_Str_I32 other);
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native void Clear();
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native uint CountUsed();
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native int Get(String key);
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native bool CheckKey(String key);
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native void Insert(String key,int value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_I32 native
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{
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native bool Init(Map_Str_I32 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_Str_F32 native
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{
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native void Copy(Map_Str_F32 other);
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native void Move(Map_Str_F32 other);
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native void Swap(Map_Str_F32 other);
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native void Clear();
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native uint CountUsed();
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native double Get(String key);
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native bool CheckKey(String key);
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native void Insert(String key,double value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_F32 native
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{
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native bool Init(Map_Str_F32 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native double GetValue();
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native void SetValue(double value);
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}
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struct Map_Str_F64 native
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{
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native void Copy(Map_Str_F64 other);
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native void Move(Map_Str_F64 other);
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native void Swap(Map_Str_F64 other);
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native void Clear();
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native uint CountUsed();
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native double Get(String key);
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native bool CheckKey(String key);
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native void Insert(String key,double value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_F64 native
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{
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native bool Init(Map_Str_F64 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native double GetValue();
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native void SetValue(double value);
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}
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struct Map_Str_Obj native
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{
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native void Copy(Map_Str_Obj other);
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native void Move(Map_Str_Obj other);
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native void Swap(Map_Str_Obj other);
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native void Clear();
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native uint CountUsed();
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native Object Get(String key);
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native bool CheckKey(String key);
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native void Insert(String key,Object value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_Obj native
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{
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native bool Init(Map_Str_Obj other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native Object GetValue();
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native void SetValue(Object value);
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}
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struct Map_Str_Ptr native
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{
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native void Copy(Map_Str_Ptr other);
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native void Move(Map_Str_Ptr other);
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native void Swap(Map_Str_Ptr other);
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native void Clear();
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native uint CountUsed();
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native voidptr Get(String key);
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native bool CheckKey(String key);
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native void Insert(String key,voidptr value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_Ptr native
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{
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native bool Init(Map_Str_Ptr other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native voidptr GetValue();
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native void SetValue(voidptr value);
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}
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struct Map_Str_Str native
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{
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native void Copy(Map_Str_Str other);
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native void Move(Map_Str_Str other);
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native void Swap(Map_Str_Str other);
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native void Clear();
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native uint CountUsed();
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native String Get(String key);
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native bool CheckKey(String key);
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native void Insert(String key,String value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_Str native
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{
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native bool Init(Map_Str_Str other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native String GetValue();
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native void SetValue(String value);
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}
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