raze/polymer/eduke32
2013-03-24 18:53:56 +00:00
..
build Clean up mdsprite.c:voxdraw() a little. 2013-03-21 10:20:14 +00:00
package weapons.con.sample: Fix three C to CON porting bugs. Thanks to Fox for the reports. 2013-03-19 06:22:33 +00:00
platform Wii: Fix Mapster32. It runs now. 2013-03-21 09:49:12 +00:00
rsrc Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00
source Mapster32: don't wrongly report PANIC corruption with MAXSPRITES sprites present. 2013-03-24 18:53:56 +00:00
eduke32.sln Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
eduke32.vcxproj RENDERTYPE=SDL on Windows, part 2. 2012-11-25 04:26:37 +00:00
eduke32.vcxproj.filters Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project 2012-12-16 04:04:25 +00:00
Makefile Wii: Fix Mapster32. It runs now. 2013-03-21 09:49:12 +00:00
Makefile.common Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00
Makefile.deps Lunatic Makefile.deps: make game.c depend on defs.ilua. 2013-02-24 16:05:52 +00:00
Makefile.msvc Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00