mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-23 02:31:02 +00:00
2620738eb9
1. EVENT_PREGAME 2. hardcoded stuff 3. EVENT_GAME One potential use is to examine values which are clobbered by commands such as ifhitweapon/ifwasweapon. git-svn-id: https://svn.eduke32.com/eduke32@2973 1a8010ca-5511-0410-912e-c29ae57300e0
538 lines
9.7 KiB
Lua
538 lines
9.7 KiB
Lua
-- Use this file like
|
|
-- require("lpeg")
|
|
-- con = require("con_lang")
|
|
--
|
|
-- Contains:
|
|
-- * con.labels
|
|
-- * con.keyword
|
|
|
|
local lpeg = lpeg
|
|
|
|
|
|
module(...)
|
|
|
|
|
|
MAXVOLUMES = 7
|
|
MAXLEVELS = 64
|
|
|
|
MAXSKILLS = 7
|
|
|
|
MAXSOUNDS = 4096
|
|
|
|
|
|
-- KEEPINSYNC gamedef.h
|
|
labels =
|
|
{
|
|
{
|
|
STR_MAPNAME = 0,
|
|
STR_MAPFILENAME = 1,
|
|
STR_PLAYERNAME = 2,
|
|
STR_VERSION = 3,
|
|
STR_GAMETYPE = 4,
|
|
STR_VOLUMENAME = 5,
|
|
},
|
|
|
|
{
|
|
PROJ_WORKSLIKE = 0,
|
|
PROJ_SPAWNS = 1,
|
|
PROJ_SXREPEAT = 2,
|
|
PROJ_SYREPEAT = 3,
|
|
PROJ_SOUND = 4,
|
|
PROJ_ISOUND = 5,
|
|
PROJ_VEL = 6,
|
|
PROJ_EXTRA = 7,
|
|
PROJ_DECAL = 8,
|
|
PROJ_TRAIL = 9,
|
|
PROJ_TXREPEAT = 10,
|
|
PROJ_TYREPEAT = 11,
|
|
PROJ_TOFFSET = 12,
|
|
PROJ_TNUM = 13,
|
|
PROJ_DROP = 14,
|
|
PROJ_CSTAT = 15,
|
|
PROJ_CLIPDIST = 16,
|
|
PROJ_SHADE = 17,
|
|
PROJ_XREPEAT = 18,
|
|
PROJ_YREPEAT = 19,
|
|
PROJ_PAL = 20,
|
|
PROJ_EXTRA_RAND = 21,
|
|
PROJ_HITRADIUS = 22,
|
|
PROJ_VEL_MULT = 23,
|
|
PROJ_OFFSET = 24,
|
|
PROJ_BOUNCES = 25,
|
|
PROJ_BSOUND = 26,
|
|
PROJ_RANGE = 27,
|
|
PROJ_FLASH_COLOR = 28,
|
|
},
|
|
|
|
{
|
|
EVENT_INIT = 0, -- TODO: currently can't run since we init Lunatic state only afterwards
|
|
EVENT_ENTERLEVEL = 1,
|
|
EVENT_RESETWEAPONS = 2,
|
|
EVENT_RESETINVENTORY = 3,
|
|
EVENT_HOLSTER = 4,
|
|
EVENT_LOOKLEFT = 5,
|
|
EVENT_LOOKRIGHT = 6,
|
|
EVENT_SOARUP = 7,
|
|
EVENT_SOARDOWN = 8,
|
|
EVENT_CROUCH = 9,
|
|
EVENT_JUMP = 10,
|
|
EVENT_RETURNTOCENTER = 11,
|
|
EVENT_LOOKUP = 12,
|
|
EVENT_LOOKDOWN = 13,
|
|
EVENT_AIMUP = 14,
|
|
EVENT_FIRE = 15,
|
|
EVENT_CHANGEWEAPON = 16,
|
|
EVENT_GETSHOTRANGE = 17,
|
|
EVENT_GETAUTOAIMANGLE = 18,
|
|
EVENT_GETLOADTILE = 19,
|
|
EVENT_CHEATGETSTEROIDS = 20,
|
|
EVENT_CHEATGETHEAT = 21,
|
|
EVENT_CHEATGETBOOT = 22,
|
|
EVENT_CHEATGETSHIELD = 23,
|
|
EVENT_CHEATGETSCUBA = 24,
|
|
EVENT_CHEATGETHOLODUKE = 25,
|
|
EVENT_CHEATGETJETPACK = 26,
|
|
EVENT_CHEATGETFIRSTAID = 27,
|
|
EVENT_QUICKKICK = 28,
|
|
EVENT_INVENTORY = 29,
|
|
EVENT_USENIGHTVISION = 30,
|
|
EVENT_USESTEROIDS = 31,
|
|
EVENT_INVENTORYLEFT = 32,
|
|
EVENT_INVENTORYRIGHT = 33,
|
|
EVENT_HOLODUKEON = 34,
|
|
EVENT_HOLODUKEOFF = 35,
|
|
EVENT_USEMEDKIT = 36,
|
|
EVENT_USEJETPACK = 37,
|
|
EVENT_TURNAROUND = 38,
|
|
EVENT_DISPLAYWEAPON = 39,
|
|
EVENT_FIREWEAPON = 40,
|
|
EVENT_SELECTWEAPON = 41,
|
|
EVENT_MOVEFORWARD = 42,
|
|
EVENT_MOVEBACKWARD = 43,
|
|
EVENT_TURNLEFT = 44,
|
|
EVENT_TURNRIGHT = 45,
|
|
EVENT_STRAFELEFT = 46,
|
|
EVENT_STRAFERIGHT = 47,
|
|
EVENT_WEAPKEY1 = 48,
|
|
EVENT_WEAPKEY2 = 49,
|
|
EVENT_WEAPKEY3 = 50,
|
|
EVENT_WEAPKEY4 = 51,
|
|
EVENT_WEAPKEY5 = 52,
|
|
EVENT_WEAPKEY6 = 53,
|
|
EVENT_WEAPKEY7 = 54,
|
|
EVENT_WEAPKEY8 = 55,
|
|
EVENT_WEAPKEY9 = 56,
|
|
EVENT_WEAPKEY10 = 57,
|
|
EVENT_DRAWWEAPON = 58,
|
|
EVENT_DISPLAYCROSSHAIR = 59,
|
|
EVENT_DISPLAYREST = 60,
|
|
EVENT_DISPLAYSBAR = 61,
|
|
EVENT_RESETPLAYER = 62,
|
|
EVENT_INCURDAMAGE = 63,
|
|
EVENT_AIMDOWN = 64,
|
|
EVENT_GAME = 65,
|
|
EVENT_PREVIOUSWEAPON = 66,
|
|
EVENT_NEXTWEAPON = 67,
|
|
EVENT_SWIMUP = 68,
|
|
EVENT_SWIMDOWN = 69,
|
|
EVENT_GETMENUTILE = 70,
|
|
EVENT_SPAWN = 71,
|
|
EVENT_LOGO = 72,
|
|
EVENT_EGS = 73,
|
|
EVENT_DOFIRE = 74,
|
|
EVENT_PRESSEDFIRE = 75,
|
|
EVENT_USE = 76,
|
|
EVENT_PROCESSINPUT = 77,
|
|
EVENT_FAKEDOMOVETHINGS = 78,
|
|
EVENT_DISPLAYROOMS = 79,
|
|
EVENT_KILLIT = 80,
|
|
EVENT_LOADACTOR = 81,
|
|
EVENT_DISPLAYBONUSSCREEN = 82,
|
|
EVENT_DISPLAYMENU = 83,
|
|
EVENT_DISPLAYMENUREST = 84,
|
|
EVENT_DISPLAYLOADINGSCREEN = 85,
|
|
EVENT_ANIMATESPRITES = 86,
|
|
EVENT_NEWGAME = 87,
|
|
EVENT_SOUND = 88,
|
|
EVENT_CHECKTOUCHDAMAGE = 89,
|
|
EVENT_CHECKFLOORDAMAGE = 90,
|
|
EVENT_LOADGAME = 91,
|
|
EVENT_SAVEGAME = 92,
|
|
EVENT_PREGAME = 93,
|
|
},
|
|
}
|
|
|
|
|
|
-- NOTE: These MUST be in reverse lexicographical order!
|
|
-- Per CON syntax, valid identifiers names are disjunct from keywords,
|
|
-- so that a rule like
|
|
-- t_identifier = -con_keyword * (sp1 + "[") * t_identifier_all
|
|
-- (from the final grammar in lunacon.lua) must match the longest
|
|
-- possible keyword name, else the negation might wrongly not fail.
|
|
|
|
keyword =
|
|
|
|
lpeg.P(false) +
|
|
"}" +
|
|
"{" +
|
|
"zshootvar" +
|
|
"zshoot" +
|
|
"xorvarvar" +
|
|
"xorvar" +
|
|
"writearraytofile" +
|
|
"whilevarvarn" +
|
|
"whilevarn" +
|
|
"wackplayer" +
|
|
"userquote" +
|
|
"useractor" +
|
|
"updatesectorz" +
|
|
"updatesector" +
|
|
"tossweapon" +
|
|
"tip" +
|
|
"time" +
|
|
"switch" +
|
|
"subvarvar" +
|
|
"subvar" +
|
|
"strength" +
|
|
"stopsoundvar" +
|
|
"stopsound" +
|
|
"stopallsounds" +
|
|
"stopactorsound" +
|
|
"state" +
|
|
"starttrackvar" +
|
|
"starttrack" +
|
|
"startlevel" +
|
|
"ssp" +
|
|
"sqrt" +
|
|
"spriteshadow" +
|
|
"spritepal" +
|
|
"spritenvg" +
|
|
"spritenoshade" +
|
|
"spritenopal" +
|
|
"spriteflags" +
|
|
"spgetlotag" +
|
|
"spgethitag" +
|
|
"spawn" +
|
|
"soundvar" +
|
|
"soundoncevar" +
|
|
"soundonce" +
|
|
"sound" +
|
|
"smaxammo" +
|
|
"sleeptime" +
|
|
"sizeto" +
|
|
"sizeat" +
|
|
"sin" +
|
|
"showviewunbiased" +
|
|
"showview" +
|
|
"shootvar" +
|
|
"shoot" +
|
|
"shiftvarr" +
|
|
"shiftvarl" +
|
|
"setwall" +
|
|
"setvarvar" +
|
|
"setvar" +
|
|
"setuserdef" +
|
|
"settspr" +
|
|
"setthisprojectile" +
|
|
"setsprite" +
|
|
"setsector" +
|
|
"setprojectile" +
|
|
"setplayervar" +
|
|
"setplayerangle" +
|
|
"setplayer" +
|
|
"setinput" +
|
|
"setgamepalette" +
|
|
"setgamename" +
|
|
"setdefname" +
|
|
"setcfgname" +
|
|
"setaspect" +
|
|
"setarray" +
|
|
"setactorvar" +
|
|
"setactorsoundpitch" +
|
|
"setactorangle" +
|
|
"setactor" +
|
|
"sectsetinterpolation" +
|
|
"sectorofwall" +
|
|
"sectgetlotag" +
|
|
"sectgethitag" +
|
|
"sectclearinterpolation" +
|
|
"scriptsize" +
|
|
"savenn" +
|
|
"savemapstate" +
|
|
"savegamevar" +
|
|
"save" +
|
|
"rotatesprite16" +
|
|
"rotatesprite" +
|
|
"rotatepoint" +
|
|
"return" +
|
|
"respawnhitag" +
|
|
"resizearray" +
|
|
"resetplayer" +
|
|
"resetcount" +
|
|
"resetactioncount" +
|
|
"redefinequote" +
|
|
"readgamevar" +
|
|
"readarrayfromfile" +
|
|
"rayintersect" +
|
|
"randvarvar" +
|
|
"randvar" +
|
|
"quote" +
|
|
"quake" +
|
|
"qsubstr" +
|
|
"qstrncat" +
|
|
"qstrlen" +
|
|
"qstrcpy" +
|
|
"qstrcat" +
|
|
"qsprintf" +
|
|
"qspawnvar" +
|
|
"qspawn" +
|
|
"qgetsysstr" +
|
|
"pstomp" +
|
|
"prevspritestat" +
|
|
"prevspritesect" +
|
|
"precache" +
|
|
"pkick" +
|
|
"paper" +
|
|
"palfrom" +
|
|
"orvarvar" +
|
|
"orvar" +
|
|
"operatesectors" +
|
|
"operaterespawns" +
|
|
"operatemasterswitches" +
|
|
"operateactivators" +
|
|
"operate" +
|
|
"onevent" +
|
|
"nullop" +
|
|
"nextspritestat" +
|
|
"nextspritesect" +
|
|
"neartag" +
|
|
"myosx" +
|
|
"myospalx" +
|
|
"myospal" +
|
|
"myos" +
|
|
"music" +
|
|
"mulvarvar" +
|
|
"mulvar" +
|
|
"mulscale" +
|
|
"movesprite" +
|
|
"move" +
|
|
"money" +
|
|
"modvarvar" +
|
|
"modvar" +
|
|
"minitext" +
|
|
"mikesnd" +
|
|
"mail" +
|
|
"lotsofglass" +
|
|
"lockplayer" +
|
|
"loadmapstate" +
|
|
"lineintersect" +
|
|
"ldist" +
|
|
"killit" +
|
|
"jump" +
|
|
"insertspriteq" +
|
|
"inittimer" +
|
|
"includedefault" +
|
|
"include" +
|
|
"ifwasweapon" +
|
|
"ifvarxor" +
|
|
"ifvarvarxor" +
|
|
"ifvarvaror" +
|
|
"ifvarvarn" +
|
|
"ifvarvarl" +
|
|
"ifvarvarg" +
|
|
"ifvarvareither" +
|
|
"ifvarvare" +
|
|
"ifvarvarand" +
|
|
"ifvaror" +
|
|
"ifvarn" +
|
|
"ifvarl" +
|
|
"ifvarg" +
|
|
"ifvareither" +
|
|
"ifvare" +
|
|
"ifvarand" +
|
|
"ifstrength" +
|
|
"ifsquished" +
|
|
"ifspritepal" +
|
|
"ifspawnedby" +
|
|
"ifsound" +
|
|
"ifserver" +
|
|
"ifrnd" +
|
|
"ifrespawn" +
|
|
"ifpinventory" +
|
|
"ifphealthl" +
|
|
"ifpdistl" +
|
|
"ifpdistg" +
|
|
"ifp" +
|
|
"ifoutside" +
|
|
"ifonwater" +
|
|
"ifnotmoving" +
|
|
"ifnosounds" +
|
|
"ifmultiplayer" +
|
|
"ifmove" +
|
|
"ifinwater" +
|
|
"ifinspace" +
|
|
"ifinouterspace" +
|
|
"ifhitweapon" +
|
|
"ifhitspace" +
|
|
"ifgotweaponce" +
|
|
"ifgapzl" +
|
|
"iffloordistl" +
|
|
"ifdead" +
|
|
"ifcount" +
|
|
"ifclient" +
|
|
"ifceilingdistl" +
|
|
"ifcanshoottarget" +
|
|
"ifcanseetarget" +
|
|
"ifcansee" +
|
|
"ifbulletnear" +
|
|
"ifawayfromwall" +
|
|
"ifangdiffl" +
|
|
"ifai" +
|
|
"ifactorsound" +
|
|
"ifactornotstayput" +
|
|
"ifactor" +
|
|
"ifactioncount" +
|
|
"ifaction" +
|
|
"hitscan" +
|
|
"hitradiusvar" +
|
|
"hitradius" +
|
|
"headspritestat" +
|
|
"headspritesect" +
|
|
"guts" +
|
|
"guniqhudid" +
|
|
"gmaxammo" +
|
|
"globalsoundvar" +
|
|
"globalsound" +
|
|
"getzrange" +
|
|
"getwall" +
|
|
"getuserdef" +
|
|
"gettspr" +
|
|
"gettimedate" +
|
|
"getticks" +
|
|
"getthisprojectile" +
|
|
"gettexturefloor" +
|
|
"gettextureceiling" +
|
|
"getsector" +
|
|
"getprojectile" +
|
|
"getpname" +
|
|
"getplayervar" +
|
|
"getplayerangle" +
|
|
"getplayer" +
|
|
"getlastpal" +
|
|
"getkeyname" +
|
|
"getinput" +
|
|
"getincangle" +
|
|
"getflorzofslope" +
|
|
"getcurraddress" +
|
|
"getceilzofslope" +
|
|
"getarraysize" +
|
|
"getangletotarget" +
|
|
"getangle" +
|
|
"getactorvar" +
|
|
"getactorangle" +
|
|
"getactor" +
|
|
"gamevar" +
|
|
"gametextz" +
|
|
"gametext" +
|
|
"gamestartup" +
|
|
"gamearray" +
|
|
"flash" +
|
|
"findplayer" +
|
|
"findotherplayer" +
|
|
"findnearspritezvar" +
|
|
"findnearspritez" +
|
|
"findnearspritevar" +
|
|
"findnearsprite3dvar" +
|
|
"findnearsprite3d" +
|
|
"findnearsprite" +
|
|
"findnearactorzvar" +
|
|
"findnearactorz" +
|
|
"findnearactorvar" +
|
|
"findnearactor3dvar" +
|
|
"findnearactor3d" +
|
|
"findnearactor" +
|
|
"fall" +
|
|
"ezshootvar" +
|
|
"ezshoot" +
|
|
"eventloadactor" +
|
|
"espawnvar" +
|
|
"espawn" +
|
|
"eshootvar" +
|
|
"eshoot" +
|
|
"eqspawnvar" +
|
|
"eqspawn" +
|
|
"enhanced" +
|
|
"endswitch" +
|
|
"ends" +
|
|
"endofgame" +
|
|
"endevent" +
|
|
"enda" +
|
|
"else" +
|
|
"echo" +
|
|
"dynamicremap" +
|
|
"dragpoint" +
|
|
"divvarvar" +
|
|
"divvar" +
|
|
"dist" +
|
|
"displayrandvarvar" +
|
|
"displayrandvar" +
|
|
"displayrand" +
|
|
"digitalnumberz" +
|
|
"digitalnumber" +
|
|
"definevolumename" +
|
|
"definesound" +
|
|
"defineskillname" +
|
|
"definequote" +
|
|
"defineprojectile" +
|
|
"definelevelname" +
|
|
"definegametype" +
|
|
"definegamefuncname" +
|
|
"definecheat" +
|
|
"define" +
|
|
"default" +
|
|
"debug" +
|
|
"debris" +
|
|
"cstator" +
|
|
"cstat" +
|
|
"count" +
|
|
"cos" +
|
|
"copy" +
|
|
"cmenu" +
|
|
"clipmovenoslide" +
|
|
"clipmove" +
|
|
"clipdist" +
|
|
"clearmapstate" +
|
|
"checkavailweapon" +
|
|
"checkavailinven" +
|
|
"checkactivatormotion" +
|
|
"cheatkeys" +
|
|
"changespritestat" +
|
|
"changespritesect" +
|
|
"case" +
|
|
"canseespr" +
|
|
"cansee" +
|
|
"calchypotenuse" +
|
|
"cactor" +
|
|
"break" +
|
|
"betaname" +
|
|
"angoffvar" +
|
|
"angoff" +
|
|
"andvarvar" +
|
|
"andvar" +
|
|
"ai" +
|
|
"addweaponvar" +
|
|
"addweapon" +
|
|
"addvarvar" +
|
|
"addvar" +
|
|
"addstrength" +
|
|
"addphealth" +
|
|
"addlogvar" +
|
|
"addlog" +
|
|
"addkills" +
|
|
"addinventory" +
|
|
"addammo" +
|
|
"actor" +
|
|
"activatecheat" +
|
|
"activatebysector" +
|
|
"action" +
|
|
lpeg.P(false)
|