..
2d
- silence some warnings.
2021-11-06 18:26:47 +01:00
audio
- removed templates.h includes.
2021-10-30 10:51:03 +02:00
console
- backend update fromGZDoom.
2021-11-21 10:19:52 +01:00
cutscenes
- removed templates.h includes.
2021-10-30 10:51:03 +02:00
engine
- backend update fromGZDoom.
2021-11-21 10:19:52 +01:00
filesystem
- backend update fromGZDoom.
2021-11-21 10:19:52 +01:00
fonts
- removed templates.h includes.
2021-10-30 10:51:03 +02:00
menu
- removed templates.h includes.
2021-10-30 10:51:03 +02:00
models
- use correct math to access a texel's center for rendering voxels.
2021-10-13 00:12:58 +02:00
objects
- removed templates.h includes.
2021-10-30 10:51:03 +02:00
platform
- backend update fromGZDoom.
2021-11-21 10:19:52 +01:00
rendering
- backend update fromGZDoom.
2021-11-21 10:19:52 +01:00
scripting
- removed templates.h includes.
2021-10-30 10:51:03 +02:00
statusbar
- removed templates.h includes.
2021-10-30 10:51:03 +02:00
textures
- address C++20 deprecation warnings with enums in floating point arithmetic.
2021-11-02 23:32:31 +01:00
thirdparty
- project contortions to make MSVC print our own deprecations but silence the ones from the compiler.
2021-11-06 16:48:31 +01:00
utility
- backend update fromGZDoom.
2021-11-21 10:19:52 +01:00