raze/source/sw
Mitchell Richters 97feb483ab - Set frame-time as close to the buffer swap as possible, and calculate smoothratio for Duke/SW as late as possible.
* Micro-optimisation, but was getting a very occasional jitter in Duke 3D that seems to have gone with this.
2020-08-28 15:27:16 +10:00
..
src - Set frame-time as close to the buffer swap as possible, and calculate smoothratio for Duke/SW as late as possible. 2020-08-28 15:27:16 +10:00
CMakeLists.txt - trying to bring order to game.cpp 2020-08-16 18:18:56 +02:00