raze/polymer/eduke32
2013-10-07 10:03:11 +00:00
..
build Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
jit Lunatic: add LuaJIT's jit/bcsave.lua and headers for synthesis build preparation. 2013-08-11 15:28:45 +00:00
package Update prebuilt ebacktrace1 dlls. This allows r3625 to take effect. Rejoice as the 32-bit dll built by i686-MinGW-w64 works, resulting in a 1.0 MB file instead of MinGW32's 5 MB dll. 2013-10-07 10:02:50 +00:00
platform Fix ebacktrace1 under MinGW's GCC 4.8 and binutils 2.23.2. 2013-10-07 10:02:33 +00:00
rsrc Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
source Improve SDL2 support as much as I can, for now. The game compiles, links, and starts, but all three renderers either don't display correctly or crash. 2013-10-06 07:49:53 +00:00
eduke32.sln Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
eduke32.vcxproj Add Lunatic stuff to the Visual Studio project. This is just the file view in the IDE, not Lunatic compilation with MSVC! DONT_BUILD. 2013-08-24 22:55:23 +00:00
eduke32.vcxproj.filters Add Lunatic stuff to the Visual Studio project. This is just the file view in the IDE, not Lunatic compilation with MSVC! DONT_BUILD. 2013-08-24 22:55:23 +00:00
Makefile Fix ebacktrace1 under MinGW's GCC 4.8 and binutils 2.23.2. 2013-10-07 10:02:33 +00:00
Makefile.common Fix ebacktrace1 under MinGW's GCC 4.8 and binutils 2.23.2. 2013-10-07 10:02:33 +00:00
Makefile.deps Replace literal g_sounds[].m bits with enum constants. DONT_BUILD. 2013-09-08 20:18:56 +00:00
Makefile.msvc Dynamicsoundremap. 2013-06-01 06:55:30 +00:00