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raze
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raze
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Mitchell Richters
3b3e926fd3
- gameinput.h: For
PlayerAngle
struct, add int
settarget()
overload and change one true call with a float to
bvectangf()
.
2020-11-22 21:18:11 +01:00
..
src
- gameinput.h: For
PlayerAngle
struct, add int
settarget()
overload and change one true call with a float to
bvectangf()
.
2020-11-22 21:18:11 +01:00
CMakeLists.txt
- removed all automap code from SW and the flat drawer from the backend.
2020-09-06 12:14:08 +02:00