mirror of
https://github.com/ZDoom/Raze.git
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555007539d
This fixes #164
220 lines
6.4 KiB
C++
220 lines
6.4 KiB
C++
/*
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** thingdef_data.cpp
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**
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** DECORATE data tables
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**
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**---------------------------------------------------------------------------
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** Copyright 2002-2020 Christoph Oelckers
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** Copyright 2004-2008 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "gstrings.h"
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#include "v_font.h"
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#include "menu.h"
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#include "types.h"
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#include "dictionary.h"
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#include "vm.h"
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#include "symbols.h"
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static TArray<AFuncDesc> AFTable;
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static TArray<FieldDesc> FieldTable;
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//==========================================================================
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//
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//
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//
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//==========================================================================
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template <typename Desc>
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static int CompareClassNames(const char* const aname, const Desc& b)
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{
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// ++ to get past the prefix letter of the native class name, which gets omitted by the FName for the class.
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const char* bname = b.ClassName;
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if ('\0' != *bname) ++bname;
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return stricmp(aname, bname);
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}
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template <typename Desc>
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static int CompareClassNames(const Desc& a, const Desc& b)
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{
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// ++ to get past the prefix letter of the native class name, which gets omitted by the FName for the class.
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const char* aname = a.ClassName;
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if ('\0' != *aname) ++aname;
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return CompareClassNames(aname, b);
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}
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//==========================================================================
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//
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// Find a function by name using a binary search
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//
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//==========================================================================
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AFuncDesc *FindFunction(PContainerType *cls, const char * string)
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{
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int min = 0, max = AFTable.Size() - 1;
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while (min <= max)
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{
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int mid = (min + max) / 2;
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int lexval = CompareClassNames(cls->TypeName.GetChars(), AFTable[mid]);
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if (lexval == 0) lexval = stricmp(string, AFTable[mid].FuncName);
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if (lexval == 0)
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{
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return &AFTable[mid];
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}
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else if (lexval > 0)
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{
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min = mid + 1;
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}
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else
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{
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max = mid - 1;
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}
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}
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return nullptr;
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}
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//==========================================================================
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//
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// Find a function by name using a binary search
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//
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//==========================================================================
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FieldDesc *FindField(PContainerType *cls, const char * string)
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{
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int min = 0, max = FieldTable.Size() - 1;
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const char * cname = cls ? cls->TypeName.GetChars() : "";
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while (min <= max)
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{
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int mid = (min + max) / 2;
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int lexval = CompareClassNames(cname, FieldTable[mid]);
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if (lexval == 0) lexval = stricmp(string, FieldTable[mid].FieldName);
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if (lexval == 0)
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{
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return &FieldTable[mid];
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}
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else if (lexval > 0)
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{
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min = mid + 1;
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}
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else
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{
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max = mid - 1;
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}
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}
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return nullptr;
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}
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//==========================================================================
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//
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// Find an action function in AActor's table
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//
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//==========================================================================
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VMFunction *FindVMFunction(PClass *cls, const char *name)
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{
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auto f = dyn_cast<PFunction>(cls->FindSymbol(name, true));
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return f == nullptr ? nullptr : f->Variants[0].Implementation;
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}
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//==========================================================================
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//
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// Sorting helpers
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//
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//==========================================================================
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static int funccmp(const void * a, const void * b)
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{
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int res = CompareClassNames(*(AFuncDesc*)a, *(AFuncDesc*)b);
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if (res == 0) res = stricmp(((AFuncDesc*)a)->FuncName, ((AFuncDesc*)b)->FuncName);
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return res;
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}
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static int fieldcmp(const void * a, const void * b)
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{
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int res = CompareClassNames(*(FieldDesc*)a, *(FieldDesc*)b);
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if (res == 0) res = stricmp(((FieldDesc*)a)->FieldName, ((FieldDesc*)b)->FieldName);
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return res;
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}
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//==========================================================================
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//
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// Initialization
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//
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//==========================================================================
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void InitImports()
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{
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auto fontstruct = NewStruct("FFont", nullptr, true);
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fontstruct->Size = sizeof(FFont);
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fontstruct->Align = alignof(FFont);
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NewPointer(fontstruct, false)->InstallHandlers(
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[](FSerializer &ar, const char *key, const void *addr)
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{
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ar(key, *(FFont **)addr);
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},
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[](FSerializer &ar, const char *key, void *addr)
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{
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Serialize<FFont>(ar, key, *(FFont **)addr, nullptr);
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return true;
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}
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);
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// Create a sorted list of native action functions
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AFTable.Clear();
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if (AFTable.Size() == 0)
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{
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AutoSegs::ActionFunctons.ForEach([](AFuncDesc *afunc)
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{
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assert(afunc->VMPointer != NULL);
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*(afunc->VMPointer) = new VMNativeFunction(afunc->Function, afunc->FuncName);
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(*(afunc->VMPointer))->PrintableName.Format("%s.%s [Native]", afunc->ClassName+1, afunc->FuncName);
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(*(afunc->VMPointer))->DirectNativeCall = afunc->DirectNative;
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AFTable.Push(*afunc);
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});
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AFTable.ShrinkToFit();
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qsort(&AFTable[0], AFTable.Size(), sizeof(AFTable[0]), funccmp);
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}
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FieldTable.Clear();
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if (FieldTable.Size() == 0)
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{
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AutoSegs::ClassFields.ForEach([](FieldDesc *afield)
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{
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FieldTable.Push(*afield);
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});
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FieldTable.ShrinkToFit();
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qsort(&FieldTable[0], FieldTable.Size(), sizeof(FieldTable[0]), fieldcmp);
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}
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}
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