raze/source/sw/src/console.cpp

107 lines
3 KiB
C++

//-------------------------------------------------------------------------
/*
Copyright (C) 1997, 2005 - 3D Realms Entertainment
This file is part of Shadow Warrior version 1.2
Shadow Warrior is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Original Source: 1997 - Frank Maddin and Jim Norwood
Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
*/
//-------------------------------------------------------------------------
// CONSOLE.C
// Handles all argument storing and user console variable modifications.
// Copyright (c) 1996 by Jim Norwood
#include "ns.h"
#include "build.h"
#include "mytypes.h"
#include "keys.h"
#include "names2.h"
#include "panel.h"
#include "game.h"
#include "tags.h"
#include "player.h"
#include "lists.h"
#include "warp.h"
#include "quake.h"
#include "common_game.h"
#include "gamecontrol.h"
#include "trigger.h"
#include "savedef.h"
#include "menus.h"
#include "network.h"
#include "pal.h"
#include "weapon.h"
#include "text.h"
#include "jsector.h"
BEGIN_SW_NS
void CON_Bunny(void)
{
PLAYERp pp = Player + myconnectindex;
if (CommEnabled)
return;
pp->BunnyMode = !pp->BunnyMode;
if (pp->BunnyMode)
PutStringInfo(pp,"Bunny rockets enabled!");
else
PutStringInfo(pp,"Bunny rockets disabled!");
}
void CON_ShowMirror(void)
{
char base[80];
int16_t op1=0;
// Format: showmirror [SpriteNum]
if (sscanf(MessageInputString,"%s %hd",base,&op1) < 2)
{
strcpy(MessageInputString,"help showmirror");
return;
}
if (op1 < 0 || op1 > 9)
{
OSD_Printf("Mirror number is out of range!");
return;
}
OSD_Printf("camera is the ST1 sprite used as the view spot");
OSD_Printf("camspite is the SpriteNum of the drawtotile tile in editart");
OSD_Printf("camspic is the tile number of the drawtotile in editart");
OSD_Printf("iscamera is whether or not this mirror is a camera type");
OSD_Printf(" ");
OSD_Printf("mirror[%d].mirrorwall = %d",op1,mirror[op1].mirrorwall);
OSD_Printf("mirror[%d].mirrorsector = %d",op1,mirror[op1].mirrorsector);
OSD_Printf("mirror[%d].camera = %d",op1,mirror[op1].camera);
OSD_Printf("mirror[%d].camsprite = %d",op1,mirror[op1].camsprite);
OSD_Printf("mirror[%d].campic = %d",op1,mirror[op1].campic);
OSD_Printf("mirror[%d].iscamera = %d",op1,mirror[op1].ismagic);
}
END_SW_NS