mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 09:21:36 +00:00
77 lines
1.4 KiB
C
77 lines
1.4 KiB
C
#pragma once
|
|
#include <stdint.h>
|
|
#include "d_gui.h"
|
|
#include "zstring.h"
|
|
|
|
// Input event types.
|
|
enum EGenericEvent
|
|
{
|
|
EV_None,
|
|
EV_KeyDown, // data1: scan code, data2: Qwerty ASCII code
|
|
EV_KeyUp, // same
|
|
EV_Mouse, // x, y: mouse movement deltas
|
|
EV_GUI_Event, // subtype specifies actual event
|
|
EV_DeviceChange,// a device has been connected or removed
|
|
};
|
|
|
|
// Event structure.
|
|
struct event_t
|
|
{
|
|
uint8_t type;
|
|
uint8_t subtype;
|
|
int16_t data1; // keys / mouse/joystick buttons
|
|
int16_t data2;
|
|
int16_t data3;
|
|
int x; // mouse/joystick x move
|
|
int y; // mouse/joystick y move
|
|
};
|
|
|
|
|
|
|
|
// Called by IO functions when input is detected.
|
|
void D_PostEvent (const event_t* ev);
|
|
void D_RemoveNextCharEvent();
|
|
void D_ProcessEvents(void);
|
|
|
|
enum
|
|
{
|
|
MAXEVENTS = 128
|
|
};
|
|
|
|
extern event_t events[MAXEVENTS];
|
|
extern int eventhead;
|
|
extern int eventtail;
|
|
|
|
struct FUiEvent
|
|
{
|
|
// this essentially translates event_t UI events to ZScript.
|
|
EGUIEvent Type;
|
|
// for keys/chars/whatever
|
|
FString KeyString;
|
|
int KeyChar;
|
|
// for mouse
|
|
int MouseX;
|
|
int MouseY;
|
|
// global (?)
|
|
bool IsShift;
|
|
bool IsCtrl;
|
|
bool IsAlt;
|
|
|
|
FUiEvent(const event_t *ev);
|
|
};
|
|
|
|
struct FInputEvent
|
|
{
|
|
// this translates regular event_t events to ZScript (not UI, UI events are sent via DUiEvent and only if requested!)
|
|
EGenericEvent Type = EV_None;
|
|
// for keys
|
|
int KeyScan;
|
|
FString KeyString;
|
|
int KeyChar;
|
|
// for mouse
|
|
int MouseX;
|
|
int MouseY;
|
|
|
|
FInputEvent(const event_t *ev);
|
|
};
|
|
|