raze/source/games
2023-09-28 22:16:31 +10:00
..
blood - Always clear object in PlayerAngles::initialize() rather than expecting the caller to do it. 2023-09-28 22:16:30 +10:00
duke - Duke: Adjust doVehicleTilting() somewhat. 2023-09-28 22:16:31 +10:00
exhumed - Exhumed: Use range-based loop in seq_LoadSequences(). 2023-09-28 22:16:31 +10:00
sw - Always clear object in PlayerAngles::initialize() rather than expecting the caller to do it. 2023-09-28 22:16:30 +10:00