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raze
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dc8be29354
raze
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Mitchell Richters
dc8be29354
- Exhumed: Use range-based loop in
seq_LoadSequences()
.
2023-09-28 22:16:31 +10:00
..
blood
- Always clear object in
PlayerAngles::initialize()
rather than expecting the caller to do it.
2023-09-28 22:16:30 +10:00
duke
- Duke: Adjust
doVehicleTilting()
somewhat.
2023-09-28 22:16:31 +10:00
exhumed
- Exhumed: Use range-based loop in
seq_LoadSequences()
.
2023-09-28 22:16:31 +10:00
sw
- Always clear object in
PlayerAngles::initialize()
rather than expecting the caller to do it.
2023-09-28 22:16:30 +10:00