raze/polymer/eduke32/build
helixhorned db94366657 Use ATTRIBUTE((used)) for symbols used only in inline asm.
This may fix compilation for optimized builds with GCC or clang where
the compiler would otherwise decide that those symbols are unused.

git-svn-id: https://svn.eduke32.com/eduke32@2271 1a8010ca-5511-0410-912e-c29ae57300e0
2012-01-20 13:23:53 +00:00
..
doc Set union ['] and difference [;] for sector selection in Mapster32; probably fix for crash on clipshape-init; replace tabs in doc/build*.txt with three spaces. 2010-11-20 16:47:18 +00:00
include Inreased debugging level for catching oob accesses to 'main' arrays. 2012-01-19 23:17:34 +00:00
obj.gnu Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
obj.msc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
rsrc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
src Use ATTRIBUTE((used)) for symbols used only in inline asm. 2012-01-20 13:23:53 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
MakeDistributions Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile Lunatic: more Makefile tweaks; spriteext 2011-12-04 18:09:50 +00:00
Makefile.deps Fix 2011-09-20 19:12:42 +00:00
Makefile.msvc Cleaning out my tree... mostly internal changes. Adds workaround to disable texture compression with the crappy fglrx driver on Linux, fixes FIRE sprites so that they don't render at their sector's floorz all the time, changes CON compiler around a bit to use a loop instead of calling C_ParseCommand() 10 million times. 2011-04-07 01:16:29 +00:00
Makefile.shared Makefiles: disable a few warning categories and other switches when compiling 2011-12-09 19:08:47 +00:00