mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-15 15:11:41 +00:00
0e165e40a3
- consolidated Polymost precaching and removed precaching for static tiles because they now are always loaded. - removed cache configurability. On modern systems this is relatively pointless - allocating 50 or 100 MB is a non-issue - and the cache is due for replacement anyway.
67 lines
1.8 KiB
C
67 lines
1.8 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 2010-2019 EDuke32 developers and contributors
|
|
Copyright (C) 2019 Nuke.YKT
|
|
|
|
This file is part of NBlood.
|
|
|
|
NBlood is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License version 2
|
|
as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
#pragma once
|
|
#include "build.h"
|
|
#include "common_game.h"
|
|
#include "blood.h"
|
|
|
|
BEGIN_BLD_NS
|
|
|
|
enum SurfaceType {
|
|
kSurfNone = 0,
|
|
kSurfStone,
|
|
kSurfMetal,
|
|
kSurfWood,
|
|
kSurfFlesh,
|
|
kSurfWater,
|
|
kSurfDirt,
|
|
kSurfClay,
|
|
kSurfSnow,
|
|
kSurfIce,
|
|
kSurfLeaves,
|
|
kSurfCloth,
|
|
kSurfPlant,
|
|
kSurfGoo,
|
|
kSurfLava,
|
|
kSurfMax
|
|
};
|
|
|
|
extern char surfType[kMaxTiles];
|
|
extern signed char tileShade[kMaxTiles];
|
|
extern short voxelIndex[kMaxTiles];
|
|
|
|
extern int nPrecacheCount;
|
|
extern char precachehightile[2][(MAXTILES+7)>>3];
|
|
|
|
void qloadvoxel(int32_t nVoxel);
|
|
int tileInit(char a1, const char *a2);
|
|
#ifdef USE_OPENGL
|
|
void tileProcessGLVoxels(void);
|
|
#endif
|
|
const uint8_t * tileLoadTile(int nTile);
|
|
uint8_t * tileAllocTile(int nTile, int x, int y, int ox, int oy);
|
|
void tilePreloadTile(int nTile);
|
|
void tilePrecacheTile(int nTile, int nType = 1);
|
|
char tileGetSurfType(int hit);
|
|
|
|
END_BLD_NS
|