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65 lines
1.6 KiB
C++
65 lines
1.6 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#pragma once
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#include "common_game.h"
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#include "player.h"
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#include "qav.h"
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#include "resource.h"
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BEGIN_BLD_NS
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class CChoke
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{
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public:
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CChoke()
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{
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at0 = NULL;
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at4 = NULL;
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at8 = NULL;
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atc = 0;
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at10 = 0;
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at1c = NULL;
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at14 = 0;
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at18 = 0;
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};
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void sub_83F54(char *a1, int _x, int _y, void(*a2)(PLAYER*));
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void sub_83ff0(int a1, void(*a2)(PLAYER*));
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void sub_84080(char *a1, void(*a2)(PLAYER*));
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void sub_84110(int x, int y);
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void sub_84218();
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char *at0;
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DICTNODE *at4;
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QAV *at8;
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int atc;
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int at10;
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int at14;
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int at18;
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void(*at1c)(PLAYER *);
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};
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void sub_84230(PLAYER*);
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extern CChoke gChoke;
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END_BLD_NS
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