raze/polymer/eduke32/SEHELP.HLP

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-SECTOR EFFECTOR HELP-
0 : ROTATED SECTOR
1 : PIVOT SPRITE FOR SE 0
2 : EARTHQUAKE
3 : RANDOM LIGHTS AFTER SHOT OUT
4 : RANDOM LIGHTS
6 : SUBWAY
7 : TRANSPORT (UNDERWATER ST 1 or 2)
8 : UP OPEN DOOR LIGHTS
9 : DOWN OPEN DOOR LIGHTS
10 : DOOR AUTO CLOSE (H=DELAY)
11 : ROTATE SECTOR DOOR
12 : LIGHT SWITCH
13 : C-9 EXPLOSIVE
14 : SUBWAY CAR
15 : SLIDE DOOR (ST 25)
16 : ROTATE REACTOR SECTOR
17 : ELEVATOR TRANSPORT (ST 15)
18 : INCREMENTAL SECTOR RISE/FALL
19 : SHOT TOUCHPLATE CIELING DOWN
20 : BRIDGE (ST 27)
21 : DROP FLOOR (ST 28)
22 : PRONG (ST 29)
23 : TRANSPORT DESTINATION (H=SE 7)
24 : CONVAIRBELT
25 : ENGINE
28 : LIGHTNING (H= TILE#4890)
27 : CAMERA FOR PLAYBACK
29 : FLOAT
30 : 2 WAY TRAIN (ST=31)
31 : FLOOR RISE
32 : CEILING FALL
33 : SPAWN JIB W/QUAKE
36 : SKRINK RAY SHOOTER