mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-26 05:51:30 +00:00
8 lines
250 B
GLSL
8 lines
250 B
GLSL
|
|
void SetupMaterial(inout Material material)
|
|
{
|
|
SetMaterialProps(material, vTexCoord.st);
|
|
material.Specular = texture2D(speculartexture, vTexCoord.st).rgb;
|
|
material.Glossiness = uSpecularMaterial.x;
|
|
material.SpecularLevel = uSpecularMaterial.y;
|
|
}
|