.. |
test
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Lunatic: rotatesprite+test, player access, misc.
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2012-08-19 12:52:18 +00:00 |
bitar.lua
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Lunatic: rewrite bitar to use arrays of int32, more convenience ops.
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2012-08-10 19:11:43 +00:00 |
bittest.lua
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Lunatic: rewrite bitar to use arrays of int32, more convenience ops.
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2012-08-10 19:11:43 +00:00 |
build.lua
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Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples.
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2012-07-08 21:47:11 +00:00 |
con_lang.lua
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Lunatic: cleanup
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2012-08-06 20:00:23 +00:00 |
control.lua
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Lunatic: rotatesprite+test, player access, misc.
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2012-08-19 12:52:18 +00:00 |
defs.ilua
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Lunatic: rotatesprite+test, player access, misc.
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2012-08-19 12:52:18 +00:00 |
dynsymlist
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Lunatic: rotatesprite+test, player access, misc.
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2012-08-19 12:52:18 +00:00 |
foreachmap.lua
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Lunatic: add 'stat' module for running statistics.
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2012-08-02 10:52:32 +00:00 |
geom.lua
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Lunatic: rotatesprite+test, player access, misc.
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2012-08-19 12:52:18 +00:00 |
lunacon.lua
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Lunatic: fix hex literal parsing on Windows, add two comments.
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2012-08-02 10:52:35 +00:00 |
lunatic.c
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Lunatic: add 'randgen' module, implementing an encapsulated JKISS PRNG.
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2012-08-02 10:52:28 +00:00 |
lunatic.h
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Lunatic: time every event and actor call and print summary at game exit.
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2012-07-20 21:57:44 +00:00 |
mapastats.lua
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Lunatic: add 'stat' module for running statistics.
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2012-08-02 10:52:32 +00:00 |
mapstats.lua
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Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples.
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2012-07-08 21:47:11 +00:00 |
mapypan.lua
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Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples.
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2012-07-08 21:47:11 +00:00 |
randgen.lua
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Lunatic: rotatesprite+test, player access, misc.
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2012-08-19 12:52:18 +00:00 |
stat.lua
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Lunatic: rotatesprite+test, player access, misc.
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2012-08-19 12:52:18 +00:00 |
strict.lua
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test.elua
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Lunatic: rotatesprite+test, player access, misc.
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2012-08-19 12:52:18 +00:00 |