buildtiles.h
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- got rid of wallpicnum and overpicnum.
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2022-12-29 14:14:53 +01:00 |
hightile.cpp
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- big texture system refactor.
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2022-12-18 13:05:58 +01:00 |
skytexture.cpp
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- adapted sky code for using texture IDs.
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2022-12-18 14:42:27 +01:00 |
texinfo.cpp
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- voxel management cleanup.
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2022-12-18 13:18:43 +01:00 |
tilesetbuilder.cpp
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Attempt to fix #806
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2022-12-22 22:14:13 +01:00 |
tilesetbuilder.h
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- cleanup of voxel init code.
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2022-12-18 13:18:44 +01:00 |
tiletexture.cpp
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- backend update from GZDoom.
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2023-01-07 19:30:49 +01:00 |
tiletexture.h
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- big texture system refactor.
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2022-12-18 13:05:58 +01:00 |