Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2016-05-04 00:25:02 +00:00
polymer Polymost: Call texcache_calcid once per texture instead of twice. Clean it up a little while we're at it. 2016-05-04 00:25:02 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00