raze/polymer/eduke32/build
helixhorned d09096b254 Mapster32: allow inserting point on wall line even if a sprite is highlighted.
Note: the wall line will not light up periodically, but point insertion will
be possible nontheless. A bit inconsistent, but I didn't want to do a full
analysis of which side effects allowing a sprite highlight and a line highlight
to coexist at the same time would have.

git-svn-id: https://svn.eduke32.com/eduke32@4026 1a8010ca-5511-0410-912e-c29ae57300e0
2013-08-19 19:27:02 +00:00
..
doc
include MSVC build fix. DONT_BUILD. 2013-08-13 01:07:41 +00:00
obj.gnu
obj.msc
rsrc
src Mapster32: allow inserting point on wall line even if a sprite is highlighted. 2013-08-19 19:27:02 +00:00
buildlic.txt
MakeDistributions
Makefile For Clang debugging build, only pass selected UBSanitizer options. 2013-08-18 19:24:15 +00:00
Makefile.deps Some further texcache refactoring. Removes all of the texcache globals and shoves them into a struct for easy management. 2013-05-17 03:42:37 +00:00
Makefile.msvc Remove md4 library, since we aren't using it anywhere anymore 2013-05-15 02:17:44 +00:00
Makefile.shared Patch from johnnyonflame to fix the GCW and Dingoo build process. 2013-07-20 03:36:54 +00:00