raze/source/common/2d
Christoph Oelckers 4788dc42fb - cleanup of the screentext consolidation
Since SetIfGreater is only used by the text code, the redundant copies could be removed.
2020-03-05 01:17:31 +01:00
..
drawparms.h - fixed all undefined symbols except OpenGLFrameBuffer. 2019-12-23 10:53:58 +01:00
renderstyle.cpp - added GZDoom's 2D drawer to the project. 2019-10-23 22:51:11 +02:00
renderstyle.h - hooked up the 2D drawer 2019-11-05 23:35:38 +01:00
screentext.cpp - cleanup of the screentext consolidation 2020-03-05 01:17:31 +01:00
screentext.h - consolidation of screentext code 2020-03-05 00:58:38 +01:00
v_2ddrawer.cpp - automap color fix. 2020-01-30 22:05:18 +01:00
v_2ddrawer.h - collect all 3D geometry in a list so that it can be rendered later. 2020-01-18 22:41:08 +01:00
v_draw.cpp - removed the complete crosshair color hackery. 2020-01-18 16:14:31 +01:00
v_draw.h - fixed all undefined symbols except OpenGLFrameBuffer. 2019-12-23 10:53:58 +01:00
v_drawtext.cpp - fixed drawing of a single character 2020-02-02 15:00:51 +02:00
v_text.h - more cleanup of obsolete OSD code. 2019-11-05 20:16:53 +01:00