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raze
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Christoph Oelckers
fd2764dc6e
- Duke: eliminated all local short variables in actors*.cpp.
2021-11-07 16:30:55 +01:00
..
clip.cpp
- use std::clamp instead of our homegrown version.
2021-10-30 10:35:00 +02:00
engine.cpp
- Duke: eliminated all local short variables in actors*.cpp.
2021-11-07 16:30:55 +01:00
engine_priv.h
- added sprite collection loop to ProcessSector and did a bit of cleanup on the TSprite code.
2021-03-25 23:16:32 +01:00
mdsprite.cpp
- fixed warnings in Build code.
2021-05-12 21:47:32 +02:00
polymost.cpp
- made updatesector receive a 32 bit int pointer and deprecated the 16 bit variant.
2021-11-06 15:53:16 +01:00