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zdoom
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raze
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raze
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source
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common
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rendering
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vulkan
History
Christoph Oelckers
7debab7ff4
- refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls.
...
Here even the slightest deviation can create problems.
2022-08-03 14:13:42 +02:00
..
renderer
- Backend update from GZDoom.
2022-07-23 12:05:27 +02:00
shaders
- removed all remnants of the softpoly renderer which was never used in Raze.
2022-08-03 13:27:48 +02:00
system
- refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls.
2022-08-03 14:13:42 +02:00
textures
- Backend update from GZDoom.
2022-07-23 12:05:27 +02:00
thirdparty
- glslang compiler and Vulkan backend update.
2022-07-02 10:20:11 +02:00