raze/source/core/parsefuncs.h
Christoph Oelckers cdccdec3e7 - final cleanup on new cutscene interfacw
* fixed frame gaps when exiting a cutscene. This must be properly synchronized with the state handler in the main loop.
* reactivated the loading screens. With texture precaching working the delay when loading a map becomes significant enough to require a visual feedback.
* RR does not play 'bonusmusic' on its summary screen.
2021-04-30 20:08:34 +02:00

149 lines
5 KiB
C

/*
** parsefuncs.h
** handlers for .def parser
** only to be included by the actual parser
**
**---------------------------------------------------------------------------
** Copyright 2021 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
**
*/
void parseAnimTileRange(FScanner& sc, FScriptPosition& pos)
{
SetAnim set;
if (!sc.GetNumber(set.tile1, true)) return;
if (!sc.GetNumber(set.tile2, true)) return;
if (!sc.GetNumber(set.speed, true)) return;
if (!sc.GetNumber(set.type, true)) return;
processSetAnim("animtilerange", pos, set);
}
//===========================================================================
//
//
//
//===========================================================================
static void parseCutscene(FScanner& sc, CutsceneDef& cdef)
{
FScanner::SavedPos eblockend;
if (sc.StartBraces(&eblockend)) return;
FString sound;
while (!sc.FoundEndBrace(eblockend))
{
sc.MustGetString();
if (sc.Compare("video")) { sc.GetString(cdef.video); cdef.function = ""; }
else if (sc.Compare("function")) { sc.GetString(cdef.function); cdef.video = ""; }
else if (sc.Compare("sound")) sc.GetString(sound);
else if (sc.Compare("fps")) sc.GetNumber(cdef.framespersec);
else if (sc.Compare("clear")) { cdef.function = "none"; cdef.video = ""; } // this means 'play nothing', not 'not defined'.
}
if (sound.IsNotEmpty())
{
cdef.sound = soundEngine->FindSound(sound);
if (cdef.sound == 0)
{
int lump = fileSystem.FindFile(sound);
if (lump < 0) return;
cdef.sound = FSoundID(soundEngine->AddSoundLump(sound, lump, 0));
}
}
}
void parseDefineCutscene(FScanner& sc, FScriptPosition& pos)
{
int scenenum = -1;
if (!sc.GetString()) return;
if (sc.Compare("intro"))
{
parseCutscene(sc, globalCutscenes.Intro);
}
else if (sc.Compare("mapintro")) // sets the global default for a map entry handler.
{
parseCutscene(sc, globalCutscenes.DefaultMapIntro);
}
else if (sc.Compare("mapoutro")) // sets the global default for a map exit handler.
{
parseCutscene(sc, globalCutscenes.DefaultMapOutro);
}
else if (sc.Compare("sharewareend")) // sets screens to be shown after the shareware version ends.
{
parseCutscene(sc, globalCutscenes.SharewareEnd);
}
else if (sc.Compare("loading")) // sets the loading screen when entering a level.
{
parseCutscene(sc, globalCutscenes.LoadingScreen);
}
else if (sc.Compare({ "episode", "volume", "cluster" }))
{
FScanner::SavedPos eblockend;
sc.MustGetNumber();
if (sc.Number < 1 || sc.Number > MAXVOLUMES)
{
sc.ScriptError("episode number %d out of range. Must be positive", sc.Number);
return;
}
int vol = sc.Number - 1;
if (sc.StartBraces(&eblockend)) return;
while (!sc.FoundEndBrace(eblockend))
{
sc.MustGetString();
if (sc.Compare("intro")) parseCutscene(sc, volumeList[vol].intro);
else if (sc.Compare("outro")) parseCutscene(sc, volumeList[vol].outro);
else if (sc.Compare("flags")) sc.GetNumber(volumeList[vol].flags);
}
}
else if (sc.Compare("map"))
{
FScanner::SavedPos eblockend;
sc.MustGetString();
auto maprec = FindMapByName(sc.String);
if (!maprec)
{
sc.ScriptError("%s: map not found", sc.String);
return;
}
if (sc.StartBraces(&eblockend)) return;
while (!sc.FoundEndBrace(eblockend))
{
sc.MustGetString();
if (sc.Compare("intro")) parseCutscene(sc, maprec->intro);
else if (sc.Compare("outro")) parseCutscene(sc, maprec->outro);
}
}
else if (sc.Compare("summary")) sc.GetString(globalCutscenes.SummaryScreen);
else if (sc.Compare("mpsummary")) sc.GetString(globalCutscenes.MPSummaryScreen);
}