mirror of
https://github.com/ZDoom/Raze.git
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768 lines
20 KiB
C++
768 lines
20 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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//
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// Common non-engine code/data for EDuke32 and Mapster32
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//
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "baselayer.h"
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#include "cmdlib.h"
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#include "palette.h"
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#include "gamecvars.h"
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#ifdef _WIN32
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# define NEED_SHLWAPI_H
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# include "windows_inc.h"
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# include "win32/winbits.h"
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# ifndef KEY_WOW64_64KEY
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# define KEY_WOW64_64KEY 0x0100
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# endif
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# ifndef KEY_WOW64_32KEY
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# define KEY_WOW64_32KEY 0x0200
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# endif
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#elif defined __APPLE__
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# include "osxbits.h"
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#endif
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#include "common.h"
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#include "common_game.h"
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BEGIN_BLD_NS
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// g_grpNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
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char *g_grpNamePtr = NULL;
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void clearGrpNamePtr(void)
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{
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Bfree(g_grpNamePtr);
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// g_grpNamePtr assumed to be assigned to right after
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}
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const char *G_DefaultGrpFile(void)
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{
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return "nblood.pk3";
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}
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const char *G_DefaultDefFile(void)
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{
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return "blood.def";
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}
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const char *G_GrpFile(void)
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{
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return (g_grpNamePtr == NULL) ? G_DefaultGrpFile() : g_grpNamePtr;
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}
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const char *G_DefFile(void)
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{
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return (g_defNamePtr == NULL) ? G_DefaultDefFile() : g_defNamePtr;
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}
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void G_SetupGlobalPsky(void)
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{
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int skyIdx = 0;
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// NOTE: Loop must be running backwards for the same behavior as the game
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// (greatest sector index with matching parallaxed sky takes precedence).
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for (bssize_t i = numsectors - 1; i >= 0; i--)
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{
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if (sector[i].ceilingstat & 1)
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{
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skyIdx = getpskyidx(sector[i].ceilingpicnum);
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if (skyIdx > 0)
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break;
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}
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}
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g_pskyidx = skyIdx;
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}
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int32_t g_groupFileHandle;
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struct strllist* CommandPaths, * CommandGrps;
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void G_ExtInit(void)
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{
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char cwd[BMAX_PATH];
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#ifdef EDUKE32_OSX
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char *appdir = Bgetappdir();
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addsearchpath(appdir);
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Bfree(appdir);
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#endif
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if (getcwd(cwd,BMAX_PATH) && Bstrcmp(cwd,"/") != 0)
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addsearchpath(cwd);
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if (CommandPaths)
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{
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int32_t i;
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struct strllist *s;
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while (CommandPaths)
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{
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s = CommandPaths->next;
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i = addsearchpath(CommandPaths->str);
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if (i < 0)
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{
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initprintf("Failed adding %s for game data: %s\n", CommandPaths->str,
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i==-1 ? "not a directory" : "no such directory");
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}
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Bfree(CommandPaths->str);
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Bfree(CommandPaths);
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CommandPaths = s;
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}
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}
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if (!access("user_profiles_enabled", F_OK))
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{
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char *homedir;
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int32_t asperr;
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if ((homedir = Bgethomedir()))
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{
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Bsnprintf(cwd,sizeof(cwd),"%s/"
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#if defined(_WIN32)
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APPNAME
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#elif defined(GEKKO)
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"apps/" APPBASENAME
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#else
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".config/" APPBASENAME
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#endif
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,homedir);
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asperr = addsearchpath(cwd);
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if (asperr == -2)
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{
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if (Bmkdir(cwd,S_IRWXU) == 0) asperr = addsearchpath(cwd);
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else asperr = -1;
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}
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if (asperr == 0)
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Bchdir(cwd);
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Bfree(homedir);
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}
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}
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}
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static int32_t G_TryLoadingGrp(char const * const grpfile)
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{
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int32_t i;
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if ((i = initgroupfile(grpfile)) == -1)
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initprintf("Warning: could not find main data file \"%s\"!\n", grpfile);
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else
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initprintf("Using \"%s\" as main game data file.\n", grpfile);
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return i;
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}
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void G_LoadGroups()
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{
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if (g_modDir[0] != '/')
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{
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char cwd[BMAX_PATH];
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FString g_rootDir = progdir + g_modDir;
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addsearchpath(g_rootDir);
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// addsearchpath(mod_dir);
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char path[BMAX_PATH];
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if (getcwd(cwd, BMAX_PATH))
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{
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Bsnprintf(path, sizeof(path), "%s/%s", cwd, g_modDir);
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if (!Bstrcmp(g_rootDir, path))
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{
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if (addsearchpath(path) == -2)
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if (Bmkdir(path, S_IRWXU) == 0)
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addsearchpath(path);
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}
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}
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}
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const char *grpfile = G_GrpFile();
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G_TryLoadingGrp(grpfile);
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if (G_AllowAutoload())
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{
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G_LoadGroupsInDir("autoload");
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//if (i != -1)
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// G_DoAutoload(grpfile);
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}
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if (g_modDir[0] != '/')
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G_LoadGroupsInDir(g_modDir);
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if (g_defNamePtr == NULL)
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{
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const char *tmpptr = getenv("BLOODDEF");
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if (tmpptr)
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{
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clearDefNamePtr();
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g_defNamePtr = dup_filename(tmpptr);
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initprintf("Using \"%s\" as definitions file\n", g_defNamePtr);
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}
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}
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loaddefinitions_game(BLOODWIDESCREENDEF, TRUE);
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loaddefinitions_game(G_DefFile(), TRUE);
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struct strllist *s;
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int const bakpathsearchmode = pathsearchmode;
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pathsearchmode = 1;
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while (CommandGrps)
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{
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int32_t j;
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s = CommandGrps->next;
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if ((j = initgroupfile(CommandGrps->str)) == -1)
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initprintf("Could not find file \"%s\".\n", CommandGrps->str);
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else
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{
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g_groupFileHandle = j;
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initprintf("Using file \"%s\" as game data.\n", CommandGrps->str);
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if (G_AllowAutoload())
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G_DoAutoload(CommandGrps->str);
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}
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Bfree(CommandGrps->str);
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Bfree(CommandGrps);
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CommandGrps = s;
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}
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pathsearchmode = bakpathsearchmode;
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}
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#if defined _WIN32
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static int G_ReadRegistryValue(char const * const SubKey, char const * const Value, char * const Output, DWORD * OutputSize)
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{
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// KEY_WOW64_32KEY gets us around Wow6432Node on 64-bit builds
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REGSAM const wow64keys[] = { KEY_WOW64_32KEY, KEY_WOW64_64KEY };
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for (auto &wow64key : wow64keys)
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{
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HKEY hkey;
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LONG keygood = RegOpenKeyEx(HKEY_LOCAL_MACHINE, NULL, 0, KEY_READ | wow64key, &hkey);
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if (keygood != ERROR_SUCCESS)
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continue;
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LONG retval = SHGetValueA(hkey, SubKey, Value, NULL, Output, OutputSize);
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RegCloseKey(hkey);
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if (retval == ERROR_SUCCESS)
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return 1;
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}
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return 0;
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}
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#endif
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#ifndef EDUKE32_TOUCH_DEVICES
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#if defined EDUKE32_OSX || defined __linux__ || defined EDUKE32_BSD
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static void G_AddSteamPaths(const char *basepath)
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{
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UNREFERENCED_PARAMETER(basepath);
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#if 0
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char buf[BMAX_PATH];
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// PORT-TODO:
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// Duke Nukem 3D: Megaton Edition (Steam)
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot", basepath);
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addsearchpath(buf);
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/dc", basepath);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/nw", basepath);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/vacation", basepath);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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// Duke Nukem 3D (3D Realms Anthology (Steam) / Kill-A-Ton Collection 2015)
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#if defined EDUKE32_OSX
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/Duke Nukem 3D.app/drive_c/Program Files/Duke Nukem 3D", basepath);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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#endif
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#endif
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}
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// A bare-bones "parser" for Valve's KeyValues VDF format.
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// There is no guarantee this will function properly with ill-formed files.
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static void KeyValues_SkipWhitespace(char **vdfbuf, char * const vdfbufend)
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{
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while (((*vdfbuf)[0] == ' ' || (*vdfbuf)[0] == '\n' || (*vdfbuf)[0] == '\r' || (*vdfbuf)[0] == '\t' || (*vdfbuf)[0] == '\0') && *vdfbuf < vdfbufend)
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(*vdfbuf)++;
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// comments
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if ((*vdfbuf) + 2 < vdfbufend && (*vdfbuf)[0] == '/' && (*vdfbuf)[1] == '/')
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{
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while ((*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && *vdfbuf < vdfbufend)
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(*vdfbuf)++;
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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}
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}
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static void KeyValues_SkipToEndOfQuotedToken(char **vdfbuf, char * const vdfbufend)
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{
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(*vdfbuf)++;
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while ((*vdfbuf)[0] != '\"' && (*vdfbuf)[-1] != '\\' && *vdfbuf < vdfbufend)
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(*vdfbuf)++;
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}
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static void KeyValues_SkipToEndOfUnquotedToken(char **vdfbuf, char * const vdfbufend)
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{
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while ((*vdfbuf)[0] != ' ' && (*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && (*vdfbuf)[0] != '\t' && (*vdfbuf)[0] != '\0' && *vdfbuf < vdfbufend)
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(*vdfbuf)++;
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}
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static void KeyValues_SkipNextWhatever(char **vdfbuf, char * const vdfbufend)
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{
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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if (*vdfbuf == vdfbufend)
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return;
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if ((*vdfbuf)[0] == '{')
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{
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(*vdfbuf)++;
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do
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{
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KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
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}
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while ((*vdfbuf)[0] != '}');
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(*vdfbuf)++;
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}
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else if ((*vdfbuf)[0] == '\"')
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KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend);
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else if ((*vdfbuf)[0] != '}')
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KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend);
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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}
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static char* KeyValues_NormalizeToken(char **vdfbuf, char * const vdfbufend)
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{
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char *token = *vdfbuf;
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if ((*vdfbuf)[0] == '\"' && *vdfbuf < vdfbufend)
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{
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token++;
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KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend);
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(*vdfbuf)[0] = '\0';
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// account for escape sequences
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char *writeseeker = token, *readseeker = token;
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while (readseeker <= *vdfbuf)
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{
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if (readseeker[0] == '\\')
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readseeker++;
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writeseeker[0] = readseeker[0];
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writeseeker++;
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readseeker++;
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}
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return token;
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}
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KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend);
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(*vdfbuf)[0] = '\0';
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return token;
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}
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static void KeyValues_FindKey(char **vdfbuf, char * const vdfbufend, const char *token)
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{
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char *ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend);
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if (token != NULL) // pass in NULL to find the next key instead of a specific one
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while (Bstrcmp(ParentKey, token) != 0 && *vdfbuf < vdfbufend)
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{
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KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
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ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend);
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}
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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}
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static int32_t KeyValues_FindParentKey(char **vdfbuf, char * const vdfbufend, const char *token)
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{
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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// end of scope
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if ((*vdfbuf)[0] == '}')
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return 0;
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KeyValues_FindKey(vdfbuf, vdfbufend, token);
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// ignore the wrong type
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while ((*vdfbuf)[0] != '{' && *vdfbuf < vdfbufend)
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{
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KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
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KeyValues_FindKey(vdfbuf, vdfbufend, token);
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}
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if (*vdfbuf == vdfbufend)
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return 0;
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return 1;
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}
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static char* KeyValues_FindKeyValue(char **vdfbuf, char * const vdfbufend, const char *token)
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{
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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// end of scope
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if ((*vdfbuf)[0] == '}')
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return NULL;
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KeyValues_FindKey(vdfbuf, vdfbufend, token);
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// ignore the wrong type
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while ((*vdfbuf)[0] == '{' && *vdfbuf < vdfbufend)
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{
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KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
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KeyValues_FindKey(vdfbuf, vdfbufend, token);
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}
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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if (*vdfbuf == vdfbufend)
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return NULL;
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return KeyValues_NormalizeToken(vdfbuf, vdfbufend);
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}
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static void G_ParseSteamKeyValuesForPaths(const char *vdf)
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{
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buildvfs_fd fd = buildvfs_open_read(vdf);
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int32_t size = buildvfs_length(fd);
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char *vdfbufstart, *vdfbuf, *vdfbufend;
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if (size <= 0)
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return;
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vdfbufstart = vdfbuf = (char*)Xmalloc(size);
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size = (int32_t)buildvfs_read(fd, vdfbuf, size);
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buildvfs_close(fd);
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vdfbufend = vdfbuf + size;
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if (KeyValues_FindParentKey(&vdfbuf, vdfbufend, "LibraryFolders"))
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{
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char *result;
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vdfbuf++;
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while ((result = KeyValues_FindKeyValue(&vdfbuf, vdfbufend, NULL)) != NULL)
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G_AddSteamPaths(result);
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}
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Xfree(vdfbufstart);
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}
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#endif
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#endif
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void G_AddSearchPaths(void)
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{
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#ifndef EDUKE32_TOUCH_DEVICES
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#if defined __linux__ || defined EDUKE32_BSD
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char buf[BMAX_PATH];
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char *homepath = Bgethomedir();
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Bsnprintf(buf, sizeof(buf), "%s/.steam/steam", homepath);
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G_AddSteamPaths(buf);
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Bsnprintf(buf, sizeof(buf), "%s/.steam/steam/steamapps/libraryfolders.vdf", homepath);
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G_ParseSteamKeyValuesForPaths(buf);
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Bfree(homepath);
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addsearchpath("/usr/share/games/nblood");
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addsearchpath("/usr/local/share/games/nblood");
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#elif defined EDUKE32_OSX
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char buf[BMAX_PATH];
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int32_t i;
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char *applications[] = { osx_getapplicationsdir(0), osx_getapplicationsdir(1) };
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char *support[] = { osx_getsupportdir(0), osx_getsupportdir(1) };
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for (i = 0; i < 2; i++)
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{
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Bsnprintf(buf, sizeof(buf), "%s/Steam", support[i]);
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G_AddSteamPaths(buf);
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Bsnprintf(buf, sizeof(buf), "%s/Steam/steamapps/libraryfolders.vdf", support[i]);
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G_ParseSteamKeyValuesForPaths(buf);
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#if 0
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// Duke Nukem 3D: Atomic Edition (GOG.com)
|
|
Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D.app/Contents/Resources/Duke Nukem 3D.boxer/C.harddisk", applications[i]);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
#endif
|
|
}
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/NBlood", support[i]);
|
|
addsearchpath(buf);
|
|
}
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
Bfree(applications[i]);
|
|
Bfree(support[i]);
|
|
}
|
|
#elif defined (_WIN32)
|
|
char buf[BMAX_PATH] = {0};
|
|
DWORD bufsize;
|
|
bool found = false;
|
|
|
|
// Blood: One Unit Whole Blood (Steam)
|
|
bufsize = sizeof(buf);
|
|
if (!found && G_ReadRegistryValue(R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 299030)", "InstallLocation", buf, &bufsize))
|
|
{
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
found = true;
|
|
}
|
|
|
|
// Blood: One Unit Whole Blood (GOG.com)
|
|
bufsize = sizeof(buf);
|
|
if (!found && G_ReadRegistryValue("SOFTWARE\\GOG.com\\GOGONEUNITONEBLOOD", "PATH", buf, &bufsize))
|
|
{
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
found = true;
|
|
}
|
|
|
|
// Blood: Fresh Supply (Steam)
|
|
bufsize = sizeof(buf);
|
|
if (!found && G_ReadRegistryValue(R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 1010750)", "InstallLocation", buf, &bufsize))
|
|
{
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
strncat(buf, R"(\addons\Cryptic Passage)", 23);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
found = true;
|
|
}
|
|
|
|
// Blood: Fresh Supply (GOG.com)
|
|
bufsize = sizeof(buf);
|
|
if (!found && G_ReadRegistryValue(R"(SOFTWARE\Wow6432Node\GOG.com\Games\1374469660)", "path", buf, &bufsize))
|
|
{
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
strncat(buf, R"(\addons\Cryptic Passage)", 23);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
found = true;
|
|
}
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
void G_CleanupSearchPaths(void)
|
|
{
|
|
removesearchpaths_withuser(SEARCHPATH_REMOVE);
|
|
}
|
|
|
|
//////////
|
|
|
|
|
|
void G_AddGroup(const char *buffer)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
struct strllist *s = (struct strllist *)Xcalloc(1,sizeof(struct strllist));
|
|
|
|
Bstrcpy(buf, buffer);
|
|
|
|
if (Bstrchr(buf,'.') == 0)
|
|
Bstrcat(buf,".grp");
|
|
|
|
s->str = Xstrdup(buf);
|
|
|
|
if (CommandGrps)
|
|
{
|
|
struct strllist *t;
|
|
for (t = CommandGrps; t->next; t=t->next) ;
|
|
t->next = s;
|
|
return;
|
|
}
|
|
CommandGrps = s;
|
|
}
|
|
|
|
void G_AddPath(const char *buffer)
|
|
{
|
|
struct strllist *s = (struct strllist *)Xcalloc(1,sizeof(struct strllist));
|
|
s->str = Xstrdup(buffer);
|
|
|
|
if (CommandPaths)
|
|
{
|
|
struct strllist *t;
|
|
for (t = CommandPaths; t->next; t=t->next) ;
|
|
t->next = s;
|
|
return;
|
|
}
|
|
CommandPaths = s;
|
|
}
|
|
|
|
//////////
|
|
|
|
// loads all group (grp, zip, pk3/4) files in the given directory
|
|
void G_LoadGroupsInDir(const char *dirname)
|
|
{
|
|
static const char *extensions[] = { "*.grp", "*.zip", "*.ssi", "*.pk3", "*.pk4" };
|
|
char buf[BMAX_PATH];
|
|
fnlist_t fnlist = FNLIST_INITIALIZER;
|
|
|
|
for (auto & extension : extensions)
|
|
{
|
|
BUILDVFS_FIND_REC *rec;
|
|
|
|
fnlist_getnames(&fnlist, dirname, extension, -1, 0);
|
|
|
|
for (rec=fnlist.findfiles; rec; rec=rec->next)
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/%s", dirname, rec->name);
|
|
initprintf("Using group file \"%s\".\n", buf);
|
|
initgroupfile(buf);
|
|
}
|
|
|
|
fnlist_clearnames(&fnlist);
|
|
}
|
|
}
|
|
|
|
void G_DoAutoload(const char *dirname)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
Bsnprintf(buf, sizeof(buf), "autoload/%s", dirname);
|
|
G_LoadGroupsInDir(buf);
|
|
}
|
|
|
|
//////////
|
|
|
|
#ifdef FORMAT_UPGRADE_ELIGIBLE
|
|
|
|
static FileReader S_TryFormats(char * const testfn, char * const fn_suffix, char const searchfirst)
|
|
{
|
|
#ifdef HAVE_FLAC
|
|
{
|
|
Bstrcpy(fn_suffix, ".flac");
|
|
auto fp = kopenFileReader(testfn, searchfirst);
|
|
if (fp.isOpen())
|
|
return fp;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_VORBIS
|
|
{
|
|
Bstrcpy(fn_suffix, ".ogg");
|
|
auto fp = kopenFileReader(testfn, searchfirst);
|
|
if (fp.isOpen())
|
|
return fp;
|
|
}
|
|
#endif
|
|
|
|
return FileReader();
|
|
}
|
|
|
|
static FileReader S_TryExtensionReplacements(char * const testfn, char const searchfirst, uint8_t const ismusic)
|
|
{
|
|
char * extension = Bstrrchr(testfn, '.');
|
|
char * const fn_end = Bstrchr(testfn, '\0');
|
|
|
|
// ex: grabbag.voc --> grabbag_voc.*
|
|
if (extension != NULL)
|
|
{
|
|
*extension = '_';
|
|
|
|
auto fp = S_TryFormats(testfn, fn_end, searchfirst);
|
|
if (fp.isOpen())
|
|
return fp;
|
|
}
|
|
else
|
|
{
|
|
extension = fn_end;
|
|
}
|
|
|
|
// ex: grabbag.mid --> grabbag.*
|
|
if (ismusic)
|
|
{
|
|
auto fp = S_TryFormats(testfn, extension, searchfirst);
|
|
if (fp.isOpen())
|
|
return fp;
|
|
}
|
|
|
|
return FileReader();
|
|
}
|
|
|
|
FileReader S_OpenAudio(const char *fn, char searchfirst, uint8_t const ismusic)
|
|
{
|
|
auto origfp = kopenFileReader(fn, searchfirst);
|
|
char const* const origparent = origfp.isOpen() ? kfileparent(origfp) : NULL;
|
|
uint32_t const parentlength = origparent != NULL ? Bstrlen(origparent) : 0;
|
|
|
|
auto testfn = (char *)Xmalloc(Bstrlen(fn) + 12 + parentlength); // "music/" + overestimation of parent minus extension + ".flac" + '\0'
|
|
|
|
// look in ./
|
|
// ex: ./grabbag.mid
|
|
Bstrcpy(testfn, fn);
|
|
auto fp = S_TryExtensionReplacements(testfn, searchfirst, ismusic);
|
|
if (fp.isOpen())
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
|
|
// look in ./music/<file's parent GRP name>/
|
|
// ex: ./music/duke3d/grabbag.mid
|
|
// ex: ./music/nwinter/grabbag.mid
|
|
if (origparent != NULL)
|
|
{
|
|
char const * const parentextension = Bstrrchr(origparent, '.');
|
|
uint32_t const namelength = parentextension != NULL ? (unsigned)(parentextension - origparent) : parentlength;
|
|
|
|
Bsprintf(testfn, "music/%.*s/%s", namelength, origparent, fn);
|
|
auto fp = S_TryExtensionReplacements(testfn, searchfirst, ismusic);
|
|
if (fp.isOpen())
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
}
|
|
|
|
// look in ./music/
|
|
// ex: ./music/grabbag.mid
|
|
{
|
|
Bsprintf(testfn, "music/%s", fn);
|
|
auto fp = S_TryExtensionReplacements(testfn, searchfirst, ismusic);
|
|
if (fp.isOpen())
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
}
|
|
|
|
Bfree(testfn);
|
|
return origfp;
|
|
}
|
|
|
|
#endif
|
|
|
|
END_BLD_NS
|