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jaudiolib
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
jmact
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
misc
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git-svn-id: https://svn.eduke32.com/eduke32@1327 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-15 05:58:38 +00:00 |
_functio.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
_rts.h
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
actors.c
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More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes
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2009-06-13 21:06:45 +00:00 |
anim.c
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
astub.c
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Mostly just Mapster fixes
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2009-06-16 22:11:13 +00:00 |
config.c
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git-svn-id: https://svn.eduke32.com/eduke32@1393 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-05-28 02:55:46 +00:00 |
config.h
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
duke3d.h
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Mostly just Mapster fixes
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2009-06-16 22:11:13 +00:00 |
funct.h
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Fix for stupid con programmers making stupid con errors and a couple of other extremely minor changes
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2009-06-18 05:57:10 +00:00 |
function.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
game.c
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Mostly just Mapster fixes
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2009-06-16 22:11:13 +00:00 |
gamedef.c
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Fix for stupid con programmers making stupid con errors and a couple of other extremely minor changes
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2009-06-18 05:57:10 +00:00 |
gamedef.h
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Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer
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2009-04-24 02:53:50 +00:00 |
gamedefs.h
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git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-12-10 11:36:53 +00:00 |
gameexec.c
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More light stuff... most gameland lights should be working again now
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2009-06-06 22:30:53 +00:00 |
gamestructures.c
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Fix for stupid con programmers making stupid con errors and a couple of other extremely minor changes
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2009-06-18 05:57:10 +00:00 |
gamevars.c
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Fix memory addresses being either 32 or 64 bit
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2009-05-07 18:50:53 +00:00 |
global.c
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Mostly just Mapster fixes
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2009-06-16 22:11:13 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
grpscan.c
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I hate accidentally committing test code
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2009-06-13 21:09:09 +00:00 |
grpscan.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
keys.h
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Cleanup patch from Hunter_rus
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2008-05-16 00:23:33 +00:00 |
macros.h
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git-svn-id: https://svn.eduke32.com/eduke32@1207 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-13 04:40:56 +00:00 |
mapster32.h
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Undo/redo support for Mapster32 and some other minor changes
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2009-05-05 16:21:33 +00:00 |
mdump.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-02-19 09:39:19 +00:00 |
mdump.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
menus.c
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MSVC fixes + clean out tree
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2009-06-05 20:09:13 +00:00 |
names.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
namesdyn.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
namesdyn.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
osdcmds.c
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More light stuff... most gameland lights should be working again now
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2009-06-06 22:30:53 +00:00 |
osdcmds.h
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Unify cvar handling between the engine and game sides of things
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2009-04-29 06:20:07 +00:00 |
osdfuncs.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
osdfuncs.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
player.c
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More light stuff... most gameland lights should be working again now
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2009-06-06 22:30:53 +00:00 |
premap.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
rts.c
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
rts.h
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
savegame.c
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More light crap
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2009-06-07 03:13:55 +00:00 |
sector.c
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
soundefs.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
sounds.c
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
sounds.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
sounds_mapster32.c
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
sounds_mapster32.h
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Ambience sound for 3d-mode mapster. Some consistency problems remain.
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2009-03-17 21:57:30 +00:00 |
startgtk.game.c
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git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-02-02 01:49:14 +00:00 |
startwin.game.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
startwin.game.h
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git-svn-id: https://svn.eduke32.com/eduke32@1327 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-15 05:58:38 +00:00 |
sync.c
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git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-12 21:52:49 +00:00 |
testcd.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
winbits.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
wrapper.c
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git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-02-02 01:49:14 +00:00 |