raze/source/common/textures/hires/hqnx_asm/hqnx_asm_Image.cpp
Christoph Oelckers 6bffdf80a1 - finally managed to merge in the original texture system commit.
Game compiles and runs but transparency doesn't work yet.

# Conflicts:
#	source/CMakeLists.txt
#	source/core/menu/menu.cpp
#	source/core/textures/buildtiles.cpp
2020-05-24 22:53:14 +02:00

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2.5 KiB
C++

//CImage class - loading and saving BMP and TGA files
//----------------------------------------------------------
//Copyright (C) 2003 MaxSt ( maxst@hiend3d.com )
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this program; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <stdlib.h>
#include <string.h>
#include "hqnx_asm_Image.h"
#ifndef _MSC_VER
#define _stricmp strcasecmp
#endif
namespace HQnX_asm
{
DLL CImage::CImage()
{
m_Xres = m_Yres = m_NumPixel = 0;
m_pBitmap = NULL;
}
DLL CImage::~CImage()
{
Destroy();
}
int DLL CImage::Init( int X, int Y, unsigned short BitPerPixel )
{
if (m_pBitmap != NULL)
free(m_pBitmap);
m_Xres = X;
m_Yres = Y;
m_BitPerPixel = BitPerPixel<=8 ? 8 : BitPerPixel<=16 ? 16 : BitPerPixel<=24 ? 24 : 32;
m_BytePerPixel = m_BitPerPixel >> 3;
m_NumPixel = m_Xres*m_Yres;
int size = m_NumPixel*((m_BitPerPixel+7)/8);
m_pBitmap=(unsigned char *)malloc(size);
return (m_pBitmap != NULL) ? 0 : 1;
}
int DLL CImage::SetImage(unsigned char *img, int width, int height, int bpp)
{
Init(width, height, bpp);
memcpy(m_pBitmap, img, m_NumPixel * m_BytePerPixel);
return 0;
}
int DLL CImage::Destroy()
{
if (m_pBitmap)
{
free(m_pBitmap);
m_pBitmap = NULL;
}
m_Xres = 0;
m_Yres = 0;
m_NumPixel = 0;
m_BitPerPixel = 0;
return 0;
}
int DLL CImage::Convert32To17( void )
{
int nRes = eConvUnknownFormat;
if ( m_BitPerPixel == 32 )
{
if ( m_pBitmap != NULL )
{
unsigned char * pTemp8 = m_pBitmap;
unsigned int * pTemp32 = (unsigned int *)m_pBitmap;
unsigned int a, r, g, b;
for ( int i=0; i<m_NumPixel; i++ )
{
b = (*(pTemp8++)) >> 3;
g = (*(pTemp8++)) >> 2;
r = (*(pTemp8++)) >> 3;
a = *(pTemp8++);
*pTemp32 = (r << 11) + (g << 5) + b + (a > 127 ? 0x10000 : 0);
pTemp32++;
}
}
else
nRes = eConvSourceMemory;
nRes = 0;
}
return nRes;
}
}