mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-02 09:02:18 +00:00
340 lines
3.7 KiB
Text
340 lines
3.7 KiB
Text
class DukeItemBase : DukeActor
|
|
{
|
|
const PISTOLAMMOAMOUNT = 12;
|
|
const SHOTGUNAMMOAMOUNT = 10;
|
|
const CHAINGUNAMMOAMOUNT = 50;
|
|
const RPGAMMOBOX = 5;
|
|
const CRYSTALAMMOAMOUNT = 5;
|
|
const GROWCRYSTALAMMOAMOUNT = 20;
|
|
const DEVISTATORAMMOAMOUNT = 15;
|
|
const FREEZEAMMOAMOUNT = 25;
|
|
const FLAMETHROWERAMMOAMOUNT = 25;
|
|
const HANDBOMBBOX = 5;
|
|
const PIG_SHIELD_AMOUNT1 = 75;
|
|
const PIG_SHIELD_AMOUNT2 = 50;
|
|
const MAXPLAYERATOMICHEALTH = 200;
|
|
|
|
|
|
|
|
override void Initialize()
|
|
{
|
|
commonItemSetup();
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
class DukeSteroids : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "STEROIDS";
|
|
+INVENTORY;
|
|
}
|
|
|
|
}
|
|
|
|
class DukeBoots : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "BOOTS";
|
|
+INVENTORY;
|
|
}
|
|
|
|
}
|
|
|
|
class DukeHeatSensor : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "HEATSENSOR";
|
|
+INVENTORY;
|
|
}
|
|
|
|
}
|
|
|
|
class DukeShield : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "SHIELD";
|
|
}
|
|
|
|
}
|
|
|
|
class DukeAirtank : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "AIRTANK";
|
|
+INVENTORY;
|
|
}
|
|
|
|
}
|
|
|
|
class DukeHoloDuke : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "HOLODUKE";
|
|
+INVENTORY;
|
|
Strength 0;
|
|
}
|
|
|
|
}
|
|
|
|
class DukeJetpack : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "JETPACK";
|
|
+INVENTORY;
|
|
}
|
|
|
|
}
|
|
|
|
class DukeAccessCard : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "ACCESSCARD";
|
|
}
|
|
|
|
override void Initialize()
|
|
{
|
|
if (ud.multimode > 1 && ud.coop != 1)
|
|
{
|
|
self.scale = (0, 0);
|
|
self.ChangeStat(STAT_MISC);
|
|
return;
|
|
}
|
|
|
|
self.scale = (0.5, 0.5);
|
|
self.shade = -17;
|
|
if (!self.mapSpawned) self.ChangeStat(STAT_ACTOR);
|
|
else
|
|
{
|
|
self.ChangeStat(STAT_ZOMBIEACTOR);
|
|
self.makeitfall();
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
class DukeAmmo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "AMMO";
|
|
}
|
|
|
|
override void Initialize()
|
|
{
|
|
commonItemSetup((0.25, 0.25));
|
|
}
|
|
|
|
}
|
|
|
|
class DukeFreezeammo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "FREEZEAMMO";
|
|
}
|
|
}
|
|
|
|
class DukeShotgunammo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "SHOTGUNAMMO";
|
|
}
|
|
|
|
}
|
|
|
|
class DukeAmmoLots : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "AMMOLOTS";
|
|
}
|
|
}
|
|
|
|
class DukeCrystalAmmo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "CRYSTALAMMO";
|
|
+NOFLOORPAL;
|
|
}
|
|
|
|
override bool animate(tspritetype t)
|
|
{
|
|
t.shade = int(Raze.BobVal(PlayClock << 4) * 16);
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
class DukeGrowammo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "GROWAMMO";
|
|
}
|
|
}
|
|
|
|
class DukeBatteryAmmo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "BATTERYAMMO";
|
|
}
|
|
|
|
override void Initialize()
|
|
{
|
|
commonItemSetup();
|
|
}
|
|
|
|
}
|
|
|
|
class DukeDevastatorammo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "DEVISTATORAMMO";
|
|
}
|
|
|
|
}
|
|
|
|
class DukeRPGammo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "RPGAMMO";
|
|
}
|
|
}
|
|
|
|
class DukeHBombammo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "HBOMBAMMO";
|
|
}
|
|
}
|
|
|
|
class DukeRPGSprite : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "RPGSPRITE";
|
|
}
|
|
}
|
|
|
|
class DukeShotgunSprite : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "SHOTGUNSPRITE";
|
|
}
|
|
}
|
|
|
|
class DukeSixpak : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "SIXPAK";
|
|
}
|
|
}
|
|
|
|
class DukeCola : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "COLA";
|
|
}
|
|
}
|
|
|
|
class DukeAtomicHealth : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "ATOMICHEALTH";
|
|
+FULLBRIGHT;
|
|
+BIGHEALTH;
|
|
+NOFLOORPAL;
|
|
}
|
|
|
|
override void Initialize()
|
|
{
|
|
commonItemSetup();
|
|
self.cstat |= CSTAT_SPRITE_YCENTER;
|
|
}
|
|
|
|
override bool animate(tspritetype t)
|
|
{
|
|
t.pos.Z -= 4;
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
class DukeFirstAid : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "FIRSTAID";
|
|
+INVENTORY;
|
|
}
|
|
}
|
|
|
|
class DukeFirstgunSprite : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "FIRSTGUNSPRITE";
|
|
}
|
|
}
|
|
|
|
class DukeTripbombSprite : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "TRIPBOMBSPRITE";
|
|
}
|
|
}
|
|
|
|
class DukeChaingunSprite : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "CHAINGUNSPRITE";
|
|
}
|
|
}
|
|
|
|
class DukeShrinkerSprite : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "SHRINKERSPRITE";
|
|
}
|
|
}
|
|
|
|
class DukeFreezeSprite : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "FREEZESPRITE";
|
|
}
|
|
}
|
|
|
|
class DukeDevastatorSprite : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "DEVISTATORSPRITE";
|
|
}
|
|
}
|