raze/source/common/rendering/gles
Christoph Oelckers 7debab7ff4 - refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls.
Here even the slightest deviation can create problems.
2022-08-03 14:13:42 +02:00
..
glad - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_buffers.cpp - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
gles_buffers.h - backend upate from GZDoom 2021-10-30 09:34:38 +02:00
gles_framebuffer.cpp - refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls. 2022-08-03 14:13:42 +02:00
gles_framebuffer.h - refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls. 2022-08-03 14:13:42 +02:00
gles_hwtexture.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_hwtexture.h
gles_postprocess.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_postprocessstate.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gles_postprocessstate.h
gles_renderbuffers.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_renderbuffers.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_renderer.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_renderer.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_renderstate.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_renderstate.h - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
gles_samplers.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_samplers.h
gles_shader.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
gles_shader.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_shaderprogram.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gles_shaderprogram.h - backend upate from GZDoom 2021-10-30 09:34:38 +02:00
gles_system.cpp - refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls. 2022-08-03 14:13:42 +02:00
gles_system.h