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When LShift is pressed and the mouse is over a linking sprite (as determined by the tag labeling system), lines are drawn to all other sprites, and pressing [ or ] will cycle these then. False positives and missed sprites are possible. Additional changes: - consider SE 31 and 32's lotag to NOT be linking, since the ACTIVATOR is what matters. The original maps are inconsistent there. - When pressing Alt+[ or Alt+] and there are no corruptions, say so instead of doing [ or ]. git-svn-id: https://svn.eduke32.com/eduke32@3108 1a8010ca-5511-0410-912e-c29ae57300e0 |
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doc | ||
include | ||
obj.gnu | ||
obj.msc | ||
rsrc | ||
src | ||
buildlic.txt | ||
MakeDistributions | ||
Makefile | ||
Makefile.deps | ||
Makefile.msvc | ||
Makefile.shared |